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G

Geometry - Interface in com.b3dgs.lionengine
Handle geometry data.
GEOMETRY - Static variable in interface com.b3dgs.lionengine.Geometry
Geometry factory.
GeometryFactory - Class in com.b3dgs.lionengine.geometry.impl
 
get(int) - Method in class com.b3dgs.lionengine.game.AbstractHandler
 
get(int) - Static method in class com.b3dgs.lionengine.game.strategy.Entry
 
get(int) - Static method in class com.b3dgs.lionengine.game.strategy.Skill
 
get(String) - Static method in class com.b3dgs.lionengine.utility.Strings
Get string reference from its name.
getAgility() - Method in class com.b3dgs.lionengine.game.Attributes
 
getAnim(String) - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
Get animation data from its name.
getAnimationState() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
Get the current animation state (Playing, Looping ...).
getAttributes() - Method in class com.b3dgs.lionengine.file.impl.XMLNodeImpl
 
getAttributes() - Method in interface com.b3dgs.lionengine.file.XMLNode
 
getBufferedImage(String) - Static method in class com.b3dgs.lionengine.utility.Images
 
getBufferStrategy() - Method in class com.b3dgs.lionengine.core.Screen
 
getChild(String) - Method in class com.b3dgs.lionengine.file.impl.XMLNodeImpl
 
getChild(String) - Method in interface com.b3dgs.lionengine.file.XMLNode
 
getChildren() - Method in class com.b3dgs.lionengine.file.impl.XMLNodeImpl
 
getChildren() - Method in interface com.b3dgs.lionengine.file.XMLNode
 
getCollArea() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
 
getCollArea(String) - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
 
getCollision() - Method in class com.b3dgs.lionengine.game.map.AbstractTile
 
getCollision(String) - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
Get a collision from its name.
getCollisionBox() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
 
getCost(PathMover, int, int, int, int) - Method in class com.b3dgs.lionengine.game.map.AbstractPathMap
 
getCost(PathMover, int, int, int, int) - Method in interface com.b3dgs.lionengine.game.map.PathBasedMap
Get the cost of the complete path, from start till end.
getCost(PathBasedMap<? extends AbstractPathTile>, PathMover, int, int, int, int) - Method in interface com.b3dgs.lionengine.game.pathfinding.AStarHeuristic
Get the additional heuristic cost of the given tile.
getCost(PathBasedMap<? extends AbstractPathTile>, PathMover, int, int, int, int) - Method in class com.b3dgs.lionengine.game.pathfinding.ClosestHeuristic
 
getCost(PathBasedMap<? extends AbstractPathTile>, PathMover, int, int, int, int) - Method in class com.b3dgs.lionengine.game.pathfinding.ClosestSquaredHeuristic
 
getCost(PathBasedMap<? extends AbstractPathTile>, PathMover, int, int, int, int) - Method in class com.b3dgs.lionengine.game.pathfinding.ManhattanHeuristic
 
getCost() - Method in class com.b3dgs.lionengine.game.pathfinding.Node
 
getCurrentFrameRate() - Method in class com.b3dgs.lionengine.engine.Sequence
Get current frame rate value.
getData() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
 
getData(String) - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
 
getDataBool(String) - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
 
getDataInt(String) - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
 
getDefense() - Method in class com.b3dgs.lionengine.game.Attributes
 
getDepth() - Method in interface com.b3dgs.lionengine.core.Display
Get current screen depth.
getDepth() - Method in class com.b3dgs.lionengine.core.impl.DisplayImpl
 
getDepth() - Method in class com.b3dgs.lionengine.game.pathfinding.Node
 
getDepth() - Method in class demo.OptionsConfig
 
getDepth() - Method in class demo.platform.Water
 
getDesc() - Method in class com.b3dgs.lionengine.game.strategy.Skill
 
getDescription() - Method in class demo.platform.editor.MapFilter
 
getDesiredRate() - Method in interface com.b3dgs.lionengine.core.Display
Get desired rate (not the real value).
getDesiredRate() - Method in class com.b3dgs.lionengine.core.impl.DisplayImpl
 
getDesiredRate() - Method in class demo.OptionsConfig
 
getDiffX() - Method in class com.b3dgs.lionengine.game.AbstractCamera
 
getDiffY() - Method in class com.b3dgs.lionengine.game.AbstractCamera
 
getDirsList(String) - Static method in class com.b3dgs.lionengine.utility.Files
Get all directorys existing in the path.
getDisplay() - Method in interface com.b3dgs.lionengine.core.Config
Get display reference, describing screen resolution.
getDisplay() - Method in class com.b3dgs.lionengine.core.impl.ConfigImpl
 
getDistance(int, int, int, int) - Static method in class com.b3dgs.lionengine.utility.Maths
Get integer distance of two points.
getElement() - Method in class com.b3dgs.lionengine.file.impl.XMLNodeImpl
 
getElement() - Method in interface com.b3dgs.lionengine.file.XMLNode
 
getEnd() - Method in interface com.b3dgs.lionengine.drawable.Animation
Get last frame.
getEnd() - Method in class com.b3dgs.lionengine.drawable.impl.AnimationImpl
 
getEnergy() - Method in class com.b3dgs.lionengine.game.Attributes
 
getEntrySelection() - Method in class demo.platform.Editor
 
getExtension(File) - Static method in class com.b3dgs.lionengine.utility.Files
Get a file extension.
getExtension(String) - Static method in class com.b3dgs.lionengine.utility.Files
 
getFileName() - Method in interface com.b3dgs.lionengine.file.FileReader
 
getFileName() - Method in interface com.b3dgs.lionengine.file.FileWriter
 
getFileName() - Method in class com.b3dgs.lionengine.file.impl.FileReaderImpl
 
getFileName() - Method in class com.b3dgs.lionengine.file.impl.FileWriterImpl
 
getFilesList(String) - Static method in class com.b3dgs.lionengine.utility.Files
Get all files existing in the path.
getFilesList(String, String) - Static method in class com.b3dgs.lionengine.utility.Files
Get all files existing in the path.
getFilter() - Method in interface com.b3dgs.lionengine.core.Config
Get filter used.
getFilter() - Method in class com.b3dgs.lionengine.core.impl.ConfigImpl
 
getFilter() - Method in class demo.OptionsConfig
 
getFirstInOpen() - Method in class com.b3dgs.lionengine.game.pathfinding.AStarPathFinder
Get the first element from the open list.
getFrame() - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
Get the current playing frame number.
getFrame(int) - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
Get the representative surface of a frame (first frame is 1).
getFrame() - Method in interface com.b3dgs.lionengine.drawable.Animator
Get current frame.
getFrame() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
 
getFrame(int) - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
 
getFrame() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatorImpl
 
getFrame() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
Get current playing animation frame.
getFrameHeight() - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
Get current frame height.
getFrameHeight() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
 
getFrameOriginalHeight() - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
Get original frame height.
getFrameOriginalHeight() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
 
getFrameOriginalWidth() - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
Get original frame width.
getFrameOriginalWidth() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
 
getFramesNumber() - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
Get the number of frames.
getFramesNumber() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
 
getFrameWidth() - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
Get current frame width.
getFrameWidth() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
 
getGraphics2D() - Method in class com.b3dgs.lionengine.core.Screen
 
getHeight() - Method in interface com.b3dgs.lionengine.core.Display
Get current screen height.
getHeight() - Method in class com.b3dgs.lionengine.core.impl.DisplayImpl
 
getHeight() - Method in class com.b3dgs.lionengine.drawable.impl.ImageImpl
 
getHeight() - Method in class com.b3dgs.lionengine.drawable.impl.ParallaxedSpriteImpl
 
getHeight() - Method in class com.b3dgs.lionengine.drawable.impl.SpriteImpl
 
getHeight() - Method in interface com.b3dgs.lionengine.drawable.Renderable
Get the image height size.
getHeight() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
 
getHeight() - Method in class com.b3dgs.lionengine.game.CollisionArea
 
getHeight() - Method in class demo.OptionsConfig
 
getHeight() - Method in class demo.platform.Water
 
getHeight() - Method in class demo.ResolutionChooser
 
getHeightInTiles() - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
 
getHeightInTiles() - Method in interface com.b3dgs.lionengine.game.map.TileBasedMap
Get number of vertical tiles.
getHeightOriginal() - Method in class com.b3dgs.lionengine.drawable.impl.ParallaxedSpriteImpl
 
getHeightOriginal() - Method in class com.b3dgs.lionengine.drawable.impl.SpriteImpl
 
getHeightOriginal() - Method in interface com.b3dgs.lionengine.drawable.ParallaxedSprite
Get the current sprite height (its current size, after scaling operation).
getHeightOriginal() - Method in interface com.b3dgs.lionengine.drawable.Sprite
Get the current sprite height (its current size, after scaling operation).
getHeuristic() - Method in class com.b3dgs.lionengine.game.pathfinding.Node
 
getHeuristicCost(PathMover, int, int, int, int) - Method in class com.b3dgs.lionengine.game.pathfinding.AStarPathFinder
Get the heuristic cost for the given location.
getHitPriority() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
 
getHOffset() - Method in class demo.platform.Editor
 
getHorizontalFrames() - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
Get the number of horizontal frames.
getHorizontalFrames() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
 
getHorizontalTiles() - Method in class com.b3dgs.lionengine.drawable.impl.TiledSpriteImpl
 
getHorizontalTiles() - Method in interface com.b3dgs.lionengine.drawable.TiledSprite
Get the number of horizontal tiles.
getHRealOffset() - Method in class demo.platform.Editor
 
getIcon() - Method in class com.b3dgs.lionengine.game.strategy.Skill
 
getID() - Method in class com.b3dgs.lionengine.game.strategy.Entry
 
getId() - Method in class com.b3dgs.lionengine.game.strategy.Skill
 
getID() - Method in class com.b3dgs.lionengine.network.Client
 
getID() - Method in class demo.platform.Entry
 
getIn() - Method in class com.b3dgs.lionengine.network.ClientListener
 
getInstance() - Static method in class com.b3dgs.lionengine.audio.impl.AudioFactory
 
getInstance() - Static method in class com.b3dgs.lionengine.core.impl.CoreFactory
 
getInstance() - Static method in class com.b3dgs.lionengine.drawable.impl.DrawableFactory
 
getInstance() - Static method in class com.b3dgs.lionengine.engine.EngineFactory
 
getInstance() - Static method in class com.b3dgs.lionengine.file.impl.FileFactory
 
getInstance() - Static method in class com.b3dgs.lionengine.geometry.impl.GeometryFactory
 
getInstance() - Static method in class com.b3dgs.lionengine.input.impl.InputFactory
 
getInstance() - Static method in class com.b3dgs.lionengine.network.NetworkFactory
 
getIntelligence() - Method in class com.b3dgs.lionengine.game.Attributes
 
getItem(String) - Method in class demo.platform.editor.MenuBar
 
getIterator() - Static method in class com.b3dgs.lionengine.utility.Strings
Get iterator of all strings reference.
getKeyCode() - Method in class com.b3dgs.lionengine.input.impl.KeyboardInput
 
getKeyCode() - Method in interface com.b3dgs.lionengine.input.Keyboard
Get the current pressed key code.
getKeyName() - Method in class com.b3dgs.lionengine.input.impl.KeyboardInput
 
getKeyName() - Method in interface com.b3dgs.lionengine.input.Keyboard
Get the current pressed key name.
getLang() - Method in interface com.b3dgs.lionengine.core.Config
Get current language.
getLang() - Method in class com.b3dgs.lionengine.core.impl.ConfigImpl
 
getLang() - Method in class demo.OptionsConfig
 
getLength() - Method in class com.b3dgs.lionengine.game.pathfinding.Path
Get the length of the path, i.e. the number of steps.
getLine(int) - Method in class com.b3dgs.lionengine.drawable.impl.ParallaxedSpriteImpl
 
getLine(int) - Method in interface com.b3dgs.lionengine.drawable.ParallaxedSprite
Get a line a parallax.
getListCellRendererComponent(JList<?>, Object, int, boolean, boolean) - Method in class com.b3dgs.lionengine.window.ComboRenderer
 
getListCellRendererComponent(JList<?>, Object, int, boolean, boolean) - Method in class com.b3dgs.lionengine.window.DisactivableComboBox
 
getLocationX() - Method in class com.b3dgs.lionengine.core.Screen
 
getLocationY() - Method in class com.b3dgs.lionengine.core.Screen
 
getLvl() - Method in class com.b3dgs.lionengine.game.strategy.Skill
 
getMainX() - Method in class com.b3dgs.lionengine.game.background.BackgroundElement
 
getMainY() - Method in class com.b3dgs.lionengine.game.background.BackgroundElement
 
getMapDownLimit() - Method in class com.b3dgs.lionengine.game.platform.PlatformCamera
Get down map border.
getMapLeftLimit() - Method in class com.b3dgs.lionengine.game.platform.PlatformCamera
Get left map border.
getMapRightLimit() - Method in class com.b3dgs.lionengine.game.platform.PlatformCamera
Get right map border.
getMapUpLimit() - Method in class com.b3dgs.lionengine.game.platform.PlatformCamera
Get up map border.
getMax() - Method in class com.b3dgs.lionengine.core.impl.RangeImpl
 
getMax() - Method in interface com.b3dgs.lionengine.core.Range
 
getMaxGainedY() - Method in class com.b3dgs.lionengine.game.Gravity
 
getMedia(String...) - Static method in class com.b3dgs.lionengine.utility.Files
Get a media from its path (start by defaut in the ressources dir).
getMin() - Method in class com.b3dgs.lionengine.core.impl.RangeImpl
 
getMin() - Method in interface com.b3dgs.lionengine.core.Range
 
getMirror() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
Get current mirror state.
getMouseClick() - Method in class com.b3dgs.lionengine.input.impl.MouseInput
 
getMouseClick() - Method in interface com.b3dgs.lionengine.input.Mouse
Get current pressed click.
getMovement() - Method in class demo.platform.Entry
 
getMovementCost(PathMover, int, int, int, int) - Method in class com.b3dgs.lionengine.game.pathfinding.AStarPathFinder
Get the cost to move through a given location.
getMoveX() - Method in class com.b3dgs.lionengine.input.impl.MouseInput
 
getMoveX() - Method in interface com.b3dgs.lionengine.input.Mouse
Get mouse horizontal move.
getMoveY() - Method in class com.b3dgs.lionengine.input.impl.MouseInput
 
getMoveY() - Method in interface com.b3dgs.lionengine.input.Mouse
Get mouse vertical move.
getName() - Method in class com.b3dgs.lionengine.core.impl.RangeImpl
 
getName() - Method in interface com.b3dgs.lionengine.core.Range
 
getName(String) - Method in class com.b3dgs.lionengine.game.Instruction
 
getName() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
 
getNextSequenceName() - Method in class com.b3dgs.lionengine.engine.Sequence
Get next sequence name.
getNominal() - Method in class demo.platform.Water
 
getNumber() - Method in class com.b3dgs.lionengine.game.map.AbstractTile
 
getNumberOfClients() - Method in class com.b3dgs.lionengine.network.Server
 
getObject() - Method in class com.b3dgs.lionengine.window.ComboItem
 
getOffsetX() - Method in class com.b3dgs.lionengine.game.background.BackgroundElement
 
getOffsetY() - Method in class com.b3dgs.lionengine.game.background.BackgroundElement
 
getOnScreenX() - Method in class com.b3dgs.lionengine.input.impl.MouseInput
 
getOnScreenX() - Method in interface com.b3dgs.lionengine.input.Mouse
Get location on screen x.
getOnScreenY() - Method in class com.b3dgs.lionengine.input.impl.MouseInput
 
getOnScreenY() - Method in interface com.b3dgs.lionengine.input.Mouse
Get location on screen y.
getOnWindowX() - Method in class com.b3dgs.lionengine.input.impl.MouseInput
 
getOnWindowX() - Method in interface com.b3dgs.lionengine.input.Mouse
Get location on window x.
getOnWindowY() - Method in class com.b3dgs.lionengine.input.impl.MouseInput
 
getOnWindowY() - Method in interface com.b3dgs.lionengine.input.Mouse
Get location on window y.
getOp() - Method in class com.b3dgs.lionengine.engine.Sequence
Get the transforming filter, depending of the configuration.
getOut() - Method in class com.b3dgs.lionengine.network.ClientListener
 
getParent() - Method in class com.b3dgs.lionengine.game.pathfinding.Node
 
getPath(String...) - Static method in class com.b3dgs.lionengine.utility.Files
 
getPatrolMax() - Method in class demo.platform.Entry
 
getPatrolMin() - Method in class demo.platform.Entry
 
getPattern() - Method in class com.b3dgs.lionengine.game.map.AbstractTile
 
getPattern(Integer) - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
Get pattern from its id.
getPattern() - Method in class com.b3dgs.lionengine.game.platform.CollisionType
 
getPatterns() - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
Get list of patterns id.
getPatternsNumber() - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
 
getPatternsNumber() - Method in interface com.b3dgs.lionengine.game.map.TileBasedMap
Get the number of pattern used.
getProgressBar() - Method in class com.b3dgs.lionengine.core.Screen
 
getRaster(int) - Method in class com.b3dgs.lionengine.game.background.AbstractRasteredBackgroundElement
 
getRasterAnim(int) - Method in class com.b3dgs.lionengine.game.platform.AbstractRasteredPlatformPlayer
 
getRasterAnim() - Method in class com.b3dgs.lionengine.game.platform.AbstractRasteredPlatformPlayer
 
getRasterBuffer(BufferedImage, int, int, int, int, int, int, int) - Static method in class com.b3dgs.lionengine.utility.Images
 
getRasterColor(int, int[], int) - Static method in class com.b3dgs.lionengine.utility.Images
 
getRastered() - Method in class com.b3dgs.lionengine.game.platform.AbstractRasteredPlatformPlayer
 
getRasterFile() - Method in class com.b3dgs.lionengine.game.platform.AbstractRasteredPlatformPlayer
 
getRasterIndex(TileType) - Method in class com.b3dgs.lionengine.game.map.AbstractRasteredTileMap
 
getRasterIndex() - Method in class com.b3dgs.lionengine.game.platform.AbstractRasteredPlatformPlayer
 
getRasterPattern(Integer, int) - Method in class com.b3dgs.lionengine.game.map.AbstractRasteredTileMap
 
getRate() - Method in class demo.RateChooser
 
getRatio() - Method in interface com.b3dgs.lionengine.core.Display
Get screen ratio (ex: 4/3).
getRatio() - Method in class com.b3dgs.lionengine.core.impl.DisplayImpl
 
getRef(int, int) - Method in class com.b3dgs.lionengine.game.map.AbstractPathMap
 
getRef(int, int) - Method in interface com.b3dgs.lionengine.game.map.PathBasedMap
 
getRef(String) - Method in class demo.platform.EntryHandler
 
getRendering() - Method in interface com.b3dgs.lionengine.core.Config
Get the rendering mode used.
getRendering() - Method in class com.b3dgs.lionengine.core.impl.ConfigImpl
 
getRendering() - Method in class demo.OptionsConfig
 
getRepeat() - Method in interface com.b3dgs.lionengine.drawable.Animation
Get repeat state (loop).
getRepeat() - Method in class com.b3dgs.lionengine.drawable.impl.AnimationImpl
 
getReverse() - Method in interface com.b3dgs.lionengine.drawable.Animation
Get reverse state.
getReverse() - Method in class com.b3dgs.lionengine.drawable.impl.AnimationImpl
 
getScaledData() - Method in class com.b3dgs.lionengine.core.impl.RawScale2x
 
getScaledData() - Method in class com.b3dgs.lionengine.core.impl.RawScale3x
 
getScaledImage() - Method in class com.b3dgs.lionengine.core.impl.ImageScale2x
 
getScaledImage() - Method in class com.b3dgs.lionengine.core.impl.ImageScale3x
 
getScreen() - Method in class com.b3dgs.lionengine.engine.Loader
 
getScreenX() - Method in class demo.strategy.Player
 
getScreenY() - Method in class demo.strategy.Player
 
getSelectionState() - Method in class demo.platform.Editor
 
getSize() - Method in class com.b3dgs.lionengine.drawable.impl.TextImpl
 
getSize() - Method in interface com.b3dgs.lionengine.drawable.Text
Get the text size in px (8px, 12px ...).
getSmooth() - Method in class com.b3dgs.lionengine.game.platform.AbstractRasteredPlatformPlayer
 
getSpeed() - Method in interface com.b3dgs.lionengine.drawable.Animation
Get speed frame.
getSpeed() - Method in class com.b3dgs.lionengine.drawable.impl.AnimationImpl
 
getSpeed() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
Get current standard speed.
getSpeed() - Method in class com.b3dgs.lionengine.game.Gravity
Get gravity speed.
getSpeed() - Method in class demo.platform.Water
 
getSpeedAdd() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
Get current additional speed.
getSpeedAddDest() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
Get current additional destination speed.
getSpeedDest() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
Get current standard destination speed.
getSpeedMax() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
Get the maximum speed player can reach.
getSpeedReal() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
Get real speed (calculated on differential location x).
getSpeedX() - Method in class com.b3dgs.lionengine.game.pathfinding.AbstractPathMover
 
getSpeedX() - Method in interface com.b3dgs.lionengine.game.pathfinding.PathMover
Get horizontal speed.
getSpeedX() - Method in class com.b3dgs.lionengine.game.strategy.Unit
 
getSpeedY() - Method in class com.b3dgs.lionengine.game.pathfinding.AbstractPathMover
 
getSpeedY() - Method in interface com.b3dgs.lionengine.game.pathfinding.PathMover
Get vertical speed.
getSpeedY() - Method in class com.b3dgs.lionengine.game.strategy.Unit
 
getSprite() - Method in class com.b3dgs.lionengine.game.background.BackgroundElement
 
getSprite() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
 
getStamina() - Method in class com.b3dgs.lionengine.game.Attributes
 
getStart() - Method in interface com.b3dgs.lionengine.drawable.Animation
Get start frame.
getStart() - Method in class com.b3dgs.lionengine.drawable.impl.AnimationImpl
 
getState() - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
Get the current animation state.
getState() - Method in interface com.b3dgs.lionengine.drawable.Animator
Get current animation state.
getState() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
 
getState() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatorImpl
 
getStep(int) - Method in class com.b3dgs.lionengine.game.pathfinding.Path
Get the step at a given index in the path.
getStrength() - Method in class com.b3dgs.lionengine.game.Attributes
 
getSubsequenceFromCharInterval(String, char, char) - Static method in class com.b3dgs.lionengine.utility.Instructions
Extract a part of a string contained between two chars.
getSurface() - Method in interface com.b3dgs.lionengine.drawable.Image
Get the surface which represents the image (java type).
getSurface() - Method in class com.b3dgs.lionengine.drawable.impl.ImageImpl
 
getSurface() - Method in class com.b3dgs.lionengine.drawable.impl.SpriteImpl
 
getSurface() - Method in interface com.b3dgs.lionengine.drawable.Sprite
Get the sprite surface, represented by a BufferedImage, java type.
getTheme() - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
Get map theme.
getTheme() - Method in class demo.platform.editor.EntrySelector
 
getTheme() - Method in class demo.platform.Entry
 
getTile(int) - Method in class com.b3dgs.lionengine.drawable.impl.TiledSpriteImpl
 
getTile(int) - Method in interface com.b3dgs.lionengine.drawable.TiledSprite
Get a tile (store it on a new buffered image, no reference, can be slow !).
getTile(int, int) - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
 
getTile(int, int) - Method in interface com.b3dgs.lionengine.game.map.TileBasedMap
Get tile at specified location.
getTileArroundUntil(int, int, int, int) - Method in class com.b3dgs.lionengine.game.map.AbstractPathMap
 
getTileArroundUntil(int, int, int, int) - Method in interface com.b3dgs.lionengine.game.map.PathBasedMap
Search the first unblocking tile arround location (clock way).
getTileHeight() - Method in class com.b3dgs.lionengine.drawable.impl.TiledSpriteImpl
 
getTileHeight() - Method in interface com.b3dgs.lionengine.drawable.TiledSprite
Get current tile height.
getTileHeight() - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
 
getTileHeight() - Method in interface com.b3dgs.lionengine.game.map.TileBasedMap
Get height of a tile.
getTileOriginalHeight() - Method in class com.b3dgs.lionengine.drawable.impl.TiledSpriteImpl
 
getTileOriginalHeight() - Method in interface com.b3dgs.lionengine.drawable.TiledSprite
Get original tile height.
getTileOriginalWidth() - Method in class com.b3dgs.lionengine.drawable.impl.TiledSpriteImpl
 
getTileOriginalWidth() - Method in interface com.b3dgs.lionengine.drawable.TiledSprite
Get original tile width.
getTileReference(int) - Method in class com.b3dgs.lionengine.drawable.impl.TiledSpriteImpl
 
getTileReference(int) - Method in interface com.b3dgs.lionengine.drawable.TiledSprite
Get a tile (as reference, faster).
getTilesNumber() - Method in class com.b3dgs.lionengine.drawable.impl.TiledSpriteImpl
 
getTilesNumber() - Method in interface com.b3dgs.lionengine.drawable.TiledSprite
Get the number of tiles.
getTilesNumber() - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
Get number of active tiles (which are not null).
getTileWidth() - Method in class com.b3dgs.lionengine.drawable.impl.TiledSpriteImpl
 
getTileWidth() - Method in interface com.b3dgs.lionengine.drawable.TiledSprite
Get current tile width.
getTileWidth() - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
 
getTileWidth() - Method in interface com.b3dgs.lionengine.game.map.TileBasedMap
Get width of a tile.
getType(String) - Method in class com.b3dgs.lionengine.game.Instruction
 
getVerticalFrames() - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
Get the number of vertical frames.
getVerticalFrames() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
 
getVerticalTiles() - Method in class com.b3dgs.lionengine.drawable.impl.TiledSpriteImpl
 
getVerticalTiles() - Method in interface com.b3dgs.lionengine.drawable.TiledSprite
Get the number of vertical tiles.
getVitality() - Method in class com.b3dgs.lionengine.game.Attributes
 
getVOffset() - Method in class demo.platform.Editor
 
getVolatileImage(String, int) - Static method in class com.b3dgs.lionengine.utility.Images
 
getVolatileImage(BufferedImage) - Static method in class com.b3dgs.lionengine.utility.Images
 
getVRealOffset() - Method in class demo.platform.Editor
 
getWide() - Method in class com.b3dgs.lionengine.core.Screen
 
getWidth() - Method in interface com.b3dgs.lionengine.core.Display
Get current screen width.
getWidth() - Method in class com.b3dgs.lionengine.core.impl.DisplayImpl
 
getWidth() - Method in class com.b3dgs.lionengine.drawable.impl.ImageImpl
 
getWidth() - Method in class com.b3dgs.lionengine.drawable.impl.ParallaxedSpriteImpl
 
getWidth() - Method in class com.b3dgs.lionengine.drawable.impl.SpriteImpl
 
getWidth() - Method in interface com.b3dgs.lionengine.drawable.Renderable
Get the image width size.
getWidth() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
 
getWidth() - Method in class com.b3dgs.lionengine.game.CollisionArea
 
getWidth() - Method in class demo.OptionsConfig
 
getWidth() - Method in class demo.ResolutionChooser
 
getWidthInTiles() - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
 
getWidthInTiles() - Method in interface com.b3dgs.lionengine.game.map.TileBasedMap
Get number of horizontal tiles.
getWidthOriginal() - Method in class com.b3dgs.lionengine.drawable.impl.ParallaxedSpriteImpl
 
getWidthOriginal() - Method in class com.b3dgs.lionengine.drawable.impl.SpriteImpl
 
getWidthOriginal() - Method in interface com.b3dgs.lionengine.drawable.ParallaxedSprite
Get the current sprite width (its current size, after scaling operation).
getWidthOriginal() - Method in interface com.b3dgs.lionengine.drawable.Sprite
Get the current sprite width (its current size, after scaling operation).
getX() - Method in class com.b3dgs.lionengine.game.AbstractCamera
 
getX() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
Get position x.
getX() - Method in class com.b3dgs.lionengine.game.CollisionArea
 
getX() - Method in class com.b3dgs.lionengine.game.map.AbstractTile
 
getX() - Method in class com.b3dgs.lionengine.game.pathfinding.AbstractPathMover
 
getX() - Method in class com.b3dgs.lionengine.game.pathfinding.Node
 
getX(int) - Method in class com.b3dgs.lionengine.game.pathfinding.Path
Get the x coordinate for the step at the given index.
getX() - Method in interface com.b3dgs.lionengine.game.pathfinding.PathMover
Get horizontal location.
getX() - Method in class com.b3dgs.lionengine.game.pathfinding.Step
 
getX() - Method in class com.b3dgs.lionengine.game.strategy.Unit
 
getX() - Method in interface com.b3dgs.lionengine.geometry.Coordinate2D
 
getX() - Method in class com.b3dgs.lionengine.geometry.impl.Coordinate2DImpl
 
getX() - Method in class com.b3dgs.lionengine.geometry.impl.Point2DImpl
 
getX() - Method in interface com.b3dgs.lionengine.geometry.Point2D
 
getXInTile() - Method in class com.b3dgs.lionengine.game.pathfinding.AbstractPathMover
 
getXInTile() - Method in interface com.b3dgs.lionengine.game.pathfinding.PathMover
Get horizontal location in tile (location on map).
getXInTile() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
Get location x relative to map referential as tile.
getXInTile() - Method in class com.b3dgs.lionengine.game.strategy.Unit
 
getXOld() - Method in class com.b3dgs.lionengine.game.AbstractCamera
 
getXOld() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
Get old position x.
getXOldInTile() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
Get old location x relative to map referential as tile.
getY() - Method in class com.b3dgs.lionengine.game.AbstractCamera
 
getY() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
Get position y.
getY() - Method in class com.b3dgs.lionengine.game.CollisionArea
 
getY() - Method in class com.b3dgs.lionengine.game.map.AbstractTile
 
getY() - Method in class com.b3dgs.lionengine.game.pathfinding.AbstractPathMover
 
getY() - Method in class com.b3dgs.lionengine.game.pathfinding.Node
 
getY(int) - Method in class com.b3dgs.lionengine.game.pathfinding.Path
Get the y coordinate for the step at the given index.
getY() - Method in interface com.b3dgs.lionengine.game.pathfinding.PathMover
Get vertical location.
getY() - Method in class com.b3dgs.lionengine.game.pathfinding.Step
 
getY() - Method in class com.b3dgs.lionengine.game.strategy.Unit
 
getY() - Method in interface com.b3dgs.lionengine.geometry.Coordinate2D
 
getY() - Method in class com.b3dgs.lionengine.geometry.impl.Coordinate2DImpl
 
getY() - Method in class com.b3dgs.lionengine.geometry.impl.Point2DImpl
 
getY() - Method in interface com.b3dgs.lionengine.geometry.Point2D
 
getYInTile() - Method in class com.b3dgs.lionengine.game.pathfinding.AbstractPathMover
 
getYInTile() - Method in interface com.b3dgs.lionengine.game.pathfinding.PathMover
Get vertical location in tile (location on map).
getYInTile() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
Get location y relative to map referential as tile.
getYInTile() - Method in class com.b3dgs.lionengine.game.strategy.Unit
 
getYOld() - Method in class com.b3dgs.lionengine.game.AbstractCamera
 
getYOld() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
Get old position y.
getYOldInTile() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
Get old location y relative to map referential as tile.
Gravity - Class in com.b3dgs.lionengine.game
Gravity handler, for smoothed jump effect.
Gravity(int) - Constructor for class com.b3dgs.lionengine.game.Gravity
 
gravity - Variable in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
 
GROUND - Static variable in class com.b3dgs.lionengine.game.platform.CollisionType
 
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