- Geometry - Interface in com.b3dgs.lionengine
-
Handle geometry data.
- GEOMETRY - Static variable in interface com.b3dgs.lionengine.Geometry
-
Geometry factory.
- GeometryFactory - Class in com.b3dgs.lionengine.geometry.impl
-
- get(int) - Method in class com.b3dgs.lionengine.game.AbstractHandler
-
- get(int) - Static method in class com.b3dgs.lionengine.game.strategy.Entry
-
- get(int) - Static method in class com.b3dgs.lionengine.game.strategy.Skill
-
- get(String) - Static method in class com.b3dgs.lionengine.utility.Strings
-
Get string reference from its name.
- getAgility() - Method in class com.b3dgs.lionengine.game.Attributes
-
- getAnim(String) - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
-
Get animation data from its name.
- getAnimationState() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
-
Get the current animation state (Playing, Looping ...).
- getAttributes() - Method in class com.b3dgs.lionengine.file.impl.XMLNodeImpl
-
- getAttributes() - Method in interface com.b3dgs.lionengine.file.XMLNode
-
- getBufferedImage(String) - Static method in class com.b3dgs.lionengine.utility.Images
-
- getBufferStrategy() - Method in class com.b3dgs.lionengine.core.Screen
-
- getChild(String) - Method in class com.b3dgs.lionengine.file.impl.XMLNodeImpl
-
- getChild(String) - Method in interface com.b3dgs.lionengine.file.XMLNode
-
- getChildren() - Method in class com.b3dgs.lionengine.file.impl.XMLNodeImpl
-
- getChildren() - Method in interface com.b3dgs.lionengine.file.XMLNode
-
- getCollArea() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
-
- getCollArea(String) - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
-
- getCollision() - Method in class com.b3dgs.lionengine.game.map.AbstractTile
-
- getCollision(String) - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
-
Get a collision from its name.
- getCollisionBox() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
-
- getCost(PathMover, int, int, int, int) - Method in class com.b3dgs.lionengine.game.map.AbstractPathMap
-
- getCost(PathMover, int, int, int, int) - Method in interface com.b3dgs.lionengine.game.map.PathBasedMap
-
Get the cost of the complete path, from start till end.
- getCost(PathBasedMap<? extends AbstractPathTile>, PathMover, int, int, int, int) - Method in interface com.b3dgs.lionengine.game.pathfinding.AStarHeuristic
-
Get the additional heuristic cost of the given tile.
- getCost(PathBasedMap<? extends AbstractPathTile>, PathMover, int, int, int, int) - Method in class com.b3dgs.lionengine.game.pathfinding.ClosestHeuristic
-
- getCost(PathBasedMap<? extends AbstractPathTile>, PathMover, int, int, int, int) - Method in class com.b3dgs.lionengine.game.pathfinding.ClosestSquaredHeuristic
-
- getCost(PathBasedMap<? extends AbstractPathTile>, PathMover, int, int, int, int) - Method in class com.b3dgs.lionengine.game.pathfinding.ManhattanHeuristic
-
- getCost() - Method in class com.b3dgs.lionengine.game.pathfinding.Node
-
- getCurrentFrameRate() - Method in class com.b3dgs.lionengine.engine.Sequence
-
Get current frame rate value.
- getData() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
-
- getData(String) - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
-
- getDataBool(String) - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
-
- getDataInt(String) - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
-
- getDefense() - Method in class com.b3dgs.lionengine.game.Attributes
-
- getDepth() - Method in interface com.b3dgs.lionengine.core.Display
-
Get current screen depth.
- getDepth() - Method in class com.b3dgs.lionengine.core.impl.DisplayImpl
-
- getDepth() - Method in class com.b3dgs.lionengine.game.pathfinding.Node
-
- getDepth() - Method in class demo.OptionsConfig
-
- getDepth() - Method in class demo.platform.Water
-
- getDesc() - Method in class com.b3dgs.lionengine.game.strategy.Skill
-
- getDescription() - Method in class demo.platform.editor.MapFilter
-
- getDesiredRate() - Method in interface com.b3dgs.lionengine.core.Display
-
Get desired rate (not the real value).
- getDesiredRate() - Method in class com.b3dgs.lionengine.core.impl.DisplayImpl
-
- getDesiredRate() - Method in class demo.OptionsConfig
-
- getDiffX() - Method in class com.b3dgs.lionengine.game.AbstractCamera
-
- getDiffY() - Method in class com.b3dgs.lionengine.game.AbstractCamera
-
- getDirsList(String) - Static method in class com.b3dgs.lionengine.utility.Files
-
Get all directorys existing in the path.
- getDisplay() - Method in interface com.b3dgs.lionengine.core.Config
-
Get display reference, describing screen resolution.
- getDisplay() - Method in class com.b3dgs.lionengine.core.impl.ConfigImpl
-
- getDistance(int, int, int, int) - Static method in class com.b3dgs.lionengine.utility.Maths
-
Get integer distance of two points.
- getElement() - Method in class com.b3dgs.lionengine.file.impl.XMLNodeImpl
-
- getElement() - Method in interface com.b3dgs.lionengine.file.XMLNode
-
- getEnd() - Method in interface com.b3dgs.lionengine.drawable.Animation
-
Get last frame.
- getEnd() - Method in class com.b3dgs.lionengine.drawable.impl.AnimationImpl
-
- getEnergy() - Method in class com.b3dgs.lionengine.game.Attributes
-
- getEntrySelection() - Method in class demo.platform.Editor
-
- getExtension(File) - Static method in class com.b3dgs.lionengine.utility.Files
-
Get a file extension.
- getExtension(String) - Static method in class com.b3dgs.lionengine.utility.Files
-
- getFileName() - Method in interface com.b3dgs.lionengine.file.FileReader
-
- getFileName() - Method in interface com.b3dgs.lionengine.file.FileWriter
-
- getFileName() - Method in class com.b3dgs.lionengine.file.impl.FileReaderImpl
-
- getFileName() - Method in class com.b3dgs.lionengine.file.impl.FileWriterImpl
-
- getFilesList(String) - Static method in class com.b3dgs.lionengine.utility.Files
-
Get all files existing in the path.
- getFilesList(String, String) - Static method in class com.b3dgs.lionengine.utility.Files
-
Get all files existing in the path.
- getFilter() - Method in interface com.b3dgs.lionengine.core.Config
-
Get filter used.
- getFilter() - Method in class com.b3dgs.lionengine.core.impl.ConfigImpl
-
- getFilter() - Method in class demo.OptionsConfig
-
- getFirstInOpen() - Method in class com.b3dgs.lionengine.game.pathfinding.AStarPathFinder
-
Get the first element from the open list.
- getFrame() - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
-
Get the current playing frame number.
- getFrame(int) - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
-
Get the representative surface of a frame (first frame is 1).
- getFrame() - Method in interface com.b3dgs.lionengine.drawable.Animator
-
Get current frame.
- getFrame() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
-
- getFrame(int) - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
-
- getFrame() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatorImpl
-
- getFrame() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
-
Get current playing animation frame.
- getFrameHeight() - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
-
Get current frame height.
- getFrameHeight() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
-
- getFrameOriginalHeight() - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
-
Get original frame height.
- getFrameOriginalHeight() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
-
- getFrameOriginalWidth() - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
-
Get original frame width.
- getFrameOriginalWidth() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
-
- getFramesNumber() - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
-
Get the number of frames.
- getFramesNumber() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
-
- getFrameWidth() - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
-
Get current frame width.
- getFrameWidth() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
-
- getGraphics2D() - Method in class com.b3dgs.lionengine.core.Screen
-
- getHeight() - Method in interface com.b3dgs.lionengine.core.Display
-
Get current screen height.
- getHeight() - Method in class com.b3dgs.lionengine.core.impl.DisplayImpl
-
- getHeight() - Method in class com.b3dgs.lionengine.drawable.impl.ImageImpl
-
- getHeight() - Method in class com.b3dgs.lionengine.drawable.impl.ParallaxedSpriteImpl
-
- getHeight() - Method in class com.b3dgs.lionengine.drawable.impl.SpriteImpl
-
- getHeight() - Method in interface com.b3dgs.lionengine.drawable.Renderable
-
Get the image height size.
- getHeight() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
-
- getHeight() - Method in class com.b3dgs.lionengine.game.CollisionArea
-
- getHeight() - Method in class demo.OptionsConfig
-
- getHeight() - Method in class demo.platform.Water
-
- getHeight() - Method in class demo.ResolutionChooser
-
- getHeightInTiles() - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
-
- getHeightInTiles() - Method in interface com.b3dgs.lionengine.game.map.TileBasedMap
-
Get number of vertical tiles.
- getHeightOriginal() - Method in class com.b3dgs.lionengine.drawable.impl.ParallaxedSpriteImpl
-
- getHeightOriginal() - Method in class com.b3dgs.lionengine.drawable.impl.SpriteImpl
-
- getHeightOriginal() - Method in interface com.b3dgs.lionengine.drawable.ParallaxedSprite
-
Get the current sprite height (its current size, after scaling operation).
- getHeightOriginal() - Method in interface com.b3dgs.lionengine.drawable.Sprite
-
Get the current sprite height (its current size, after scaling operation).
- getHeuristic() - Method in class com.b3dgs.lionengine.game.pathfinding.Node
-
- getHeuristicCost(PathMover, int, int, int, int) - Method in class com.b3dgs.lionengine.game.pathfinding.AStarPathFinder
-
Get the heuristic cost for the given location.
- getHitPriority() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
-
- getHOffset() - Method in class demo.platform.Editor
-
- getHorizontalFrames() - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
-
Get the number of horizontal frames.
- getHorizontalFrames() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
-
- getHorizontalTiles() - Method in class com.b3dgs.lionengine.drawable.impl.TiledSpriteImpl
-
- getHorizontalTiles() - Method in interface com.b3dgs.lionengine.drawable.TiledSprite
-
Get the number of horizontal tiles.
- getHRealOffset() - Method in class demo.platform.Editor
-
- getIcon() - Method in class com.b3dgs.lionengine.game.strategy.Skill
-
- getID() - Method in class com.b3dgs.lionengine.game.strategy.Entry
-
- getId() - Method in class com.b3dgs.lionengine.game.strategy.Skill
-
- getID() - Method in class com.b3dgs.lionengine.network.Client
-
- getID() - Method in class demo.platform.Entry
-
- getIn() - Method in class com.b3dgs.lionengine.network.ClientListener
-
- getInstance() - Static method in class com.b3dgs.lionengine.audio.impl.AudioFactory
-
- getInstance() - Static method in class com.b3dgs.lionengine.core.impl.CoreFactory
-
- getInstance() - Static method in class com.b3dgs.lionengine.drawable.impl.DrawableFactory
-
- getInstance() - Static method in class com.b3dgs.lionengine.engine.EngineFactory
-
- getInstance() - Static method in class com.b3dgs.lionengine.file.impl.FileFactory
-
- getInstance() - Static method in class com.b3dgs.lionengine.geometry.impl.GeometryFactory
-
- getInstance() - Static method in class com.b3dgs.lionengine.input.impl.InputFactory
-
- getInstance() - Static method in class com.b3dgs.lionengine.network.NetworkFactory
-
- getIntelligence() - Method in class com.b3dgs.lionengine.game.Attributes
-
- getItem(String) - Method in class demo.platform.editor.MenuBar
-
- getIterator() - Static method in class com.b3dgs.lionengine.utility.Strings
-
Get iterator of all strings reference.
- getKeyCode() - Method in class com.b3dgs.lionengine.input.impl.KeyboardInput
-
- getKeyCode() - Method in interface com.b3dgs.lionengine.input.Keyboard
-
Get the current pressed key code.
- getKeyName() - Method in class com.b3dgs.lionengine.input.impl.KeyboardInput
-
- getKeyName() - Method in interface com.b3dgs.lionengine.input.Keyboard
-
Get the current pressed key name.
- getLang() - Method in interface com.b3dgs.lionengine.core.Config
-
Get current language.
- getLang() - Method in class com.b3dgs.lionengine.core.impl.ConfigImpl
-
- getLang() - Method in class demo.OptionsConfig
-
- getLength() - Method in class com.b3dgs.lionengine.game.pathfinding.Path
-
Get the length of the path, i.e. the number of steps.
- getLine(int) - Method in class com.b3dgs.lionengine.drawable.impl.ParallaxedSpriteImpl
-
- getLine(int) - Method in interface com.b3dgs.lionengine.drawable.ParallaxedSprite
-
Get a line a parallax.
- getListCellRendererComponent(JList<?>, Object, int, boolean, boolean) - Method in class com.b3dgs.lionengine.window.ComboRenderer
-
- getListCellRendererComponent(JList<?>, Object, int, boolean, boolean) - Method in class com.b3dgs.lionengine.window.DisactivableComboBox
-
- getLocationX() - Method in class com.b3dgs.lionengine.core.Screen
-
- getLocationY() - Method in class com.b3dgs.lionengine.core.Screen
-
- getLvl() - Method in class com.b3dgs.lionengine.game.strategy.Skill
-
- getMainX() - Method in class com.b3dgs.lionengine.game.background.BackgroundElement
-
- getMainY() - Method in class com.b3dgs.lionengine.game.background.BackgroundElement
-
- getMapDownLimit() - Method in class com.b3dgs.lionengine.game.platform.PlatformCamera
-
Get down map border.
- getMapLeftLimit() - Method in class com.b3dgs.lionengine.game.platform.PlatformCamera
-
Get left map border.
- getMapRightLimit() - Method in class com.b3dgs.lionengine.game.platform.PlatformCamera
-
Get right map border.
- getMapUpLimit() - Method in class com.b3dgs.lionengine.game.platform.PlatformCamera
-
Get up map border.
- getMax() - Method in class com.b3dgs.lionengine.core.impl.RangeImpl
-
- getMax() - Method in interface com.b3dgs.lionengine.core.Range
-
- getMaxGainedY() - Method in class com.b3dgs.lionengine.game.Gravity
-
- getMedia(String...) - Static method in class com.b3dgs.lionengine.utility.Files
-
Get a media from its path (start by defaut in the ressources dir).
- getMin() - Method in class com.b3dgs.lionengine.core.impl.RangeImpl
-
- getMin() - Method in interface com.b3dgs.lionengine.core.Range
-
- getMirror() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
-
Get current mirror state.
- getMouseClick() - Method in class com.b3dgs.lionengine.input.impl.MouseInput
-
- getMouseClick() - Method in interface com.b3dgs.lionengine.input.Mouse
-
Get current pressed click.
- getMovement() - Method in class demo.platform.Entry
-
- getMovementCost(PathMover, int, int, int, int) - Method in class com.b3dgs.lionengine.game.pathfinding.AStarPathFinder
-
Get the cost to move through a given location.
- getMoveX() - Method in class com.b3dgs.lionengine.input.impl.MouseInput
-
- getMoveX() - Method in interface com.b3dgs.lionengine.input.Mouse
-
Get mouse horizontal move.
- getMoveY() - Method in class com.b3dgs.lionengine.input.impl.MouseInput
-
- getMoveY() - Method in interface com.b3dgs.lionengine.input.Mouse
-
Get mouse vertical move.
- getName() - Method in class com.b3dgs.lionengine.core.impl.RangeImpl
-
- getName() - Method in interface com.b3dgs.lionengine.core.Range
-
- getName(String) - Method in class com.b3dgs.lionengine.game.Instruction
-
- getName() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
-
- getNextSequenceName() - Method in class com.b3dgs.lionengine.engine.Sequence
-
Get next sequence name.
- getNominal() - Method in class demo.platform.Water
-
- getNumber() - Method in class com.b3dgs.lionengine.game.map.AbstractTile
-
- getNumberOfClients() - Method in class com.b3dgs.lionengine.network.Server
-
- getObject() - Method in class com.b3dgs.lionengine.window.ComboItem
-
- getOffsetX() - Method in class com.b3dgs.lionengine.game.background.BackgroundElement
-
- getOffsetY() - Method in class com.b3dgs.lionengine.game.background.BackgroundElement
-
- getOnScreenX() - Method in class com.b3dgs.lionengine.input.impl.MouseInput
-
- getOnScreenX() - Method in interface com.b3dgs.lionengine.input.Mouse
-
Get location on screen x.
- getOnScreenY() - Method in class com.b3dgs.lionengine.input.impl.MouseInput
-
- getOnScreenY() - Method in interface com.b3dgs.lionengine.input.Mouse
-
Get location on screen y.
- getOnWindowX() - Method in class com.b3dgs.lionengine.input.impl.MouseInput
-
- getOnWindowX() - Method in interface com.b3dgs.lionengine.input.Mouse
-
Get location on window x.
- getOnWindowY() - Method in class com.b3dgs.lionengine.input.impl.MouseInput
-
- getOnWindowY() - Method in interface com.b3dgs.lionengine.input.Mouse
-
Get location on window y.
- getOp() - Method in class com.b3dgs.lionengine.engine.Sequence
-
Get the transforming filter, depending of the configuration.
- getOut() - Method in class com.b3dgs.lionengine.network.ClientListener
-
- getParent() - Method in class com.b3dgs.lionengine.game.pathfinding.Node
-
- getPath(String...) - Static method in class com.b3dgs.lionengine.utility.Files
-
- getPatrolMax() - Method in class demo.platform.Entry
-
- getPatrolMin() - Method in class demo.platform.Entry
-
- getPattern() - Method in class com.b3dgs.lionengine.game.map.AbstractTile
-
- getPattern(Integer) - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
-
Get pattern from its id.
- getPattern() - Method in class com.b3dgs.lionengine.game.platform.CollisionType
-
- getPatterns() - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
-
Get list of patterns id.
- getPatternsNumber() - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
-
- getPatternsNumber() - Method in interface com.b3dgs.lionengine.game.map.TileBasedMap
-
Get the number of pattern used.
- getProgressBar() - Method in class com.b3dgs.lionengine.core.Screen
-
- getRaster(int) - Method in class com.b3dgs.lionengine.game.background.AbstractRasteredBackgroundElement
-
- getRasterAnim(int) - Method in class com.b3dgs.lionengine.game.platform.AbstractRasteredPlatformPlayer
-
- getRasterAnim() - Method in class com.b3dgs.lionengine.game.platform.AbstractRasteredPlatformPlayer
-
- getRasterBuffer(BufferedImage, int, int, int, int, int, int, int) - Static method in class com.b3dgs.lionengine.utility.Images
-
- getRasterColor(int, int[], int) - Static method in class com.b3dgs.lionengine.utility.Images
-
- getRastered() - Method in class com.b3dgs.lionengine.game.platform.AbstractRasteredPlatformPlayer
-
- getRasterFile() - Method in class com.b3dgs.lionengine.game.platform.AbstractRasteredPlatformPlayer
-
- getRasterIndex(TileType) - Method in class com.b3dgs.lionengine.game.map.AbstractRasteredTileMap
-
- getRasterIndex() - Method in class com.b3dgs.lionengine.game.platform.AbstractRasteredPlatformPlayer
-
- getRasterPattern(Integer, int) - Method in class com.b3dgs.lionengine.game.map.AbstractRasteredTileMap
-
- getRate() - Method in class demo.RateChooser
-
- getRatio() - Method in interface com.b3dgs.lionengine.core.Display
-
Get screen ratio (ex: 4/3).
- getRatio() - Method in class com.b3dgs.lionengine.core.impl.DisplayImpl
-
- getRef(int, int) - Method in class com.b3dgs.lionengine.game.map.AbstractPathMap
-
- getRef(int, int) - Method in interface com.b3dgs.lionengine.game.map.PathBasedMap
-
- getRef(String) - Method in class demo.platform.EntryHandler
-
- getRendering() - Method in interface com.b3dgs.lionengine.core.Config
-
Get the rendering mode used.
- getRendering() - Method in class com.b3dgs.lionengine.core.impl.ConfigImpl
-
- getRendering() - Method in class demo.OptionsConfig
-
- getRepeat() - Method in interface com.b3dgs.lionengine.drawable.Animation
-
Get repeat state (loop).
- getRepeat() - Method in class com.b3dgs.lionengine.drawable.impl.AnimationImpl
-
- getReverse() - Method in interface com.b3dgs.lionengine.drawable.Animation
-
Get reverse state.
- getReverse() - Method in class com.b3dgs.lionengine.drawable.impl.AnimationImpl
-
- getScaledData() - Method in class com.b3dgs.lionengine.core.impl.RawScale2x
-
- getScaledData() - Method in class com.b3dgs.lionengine.core.impl.RawScale3x
-
- getScaledImage() - Method in class com.b3dgs.lionengine.core.impl.ImageScale2x
-
- getScaledImage() - Method in class com.b3dgs.lionengine.core.impl.ImageScale3x
-
- getScreen() - Method in class com.b3dgs.lionengine.engine.Loader
-
- getScreenX() - Method in class demo.strategy.Player
-
- getScreenY() - Method in class demo.strategy.Player
-
- getSelectionState() - Method in class demo.platform.Editor
-
- getSize() - Method in class com.b3dgs.lionengine.drawable.impl.TextImpl
-
- getSize() - Method in interface com.b3dgs.lionengine.drawable.Text
-
Get the text size in px (8px, 12px ...).
- getSmooth() - Method in class com.b3dgs.lionengine.game.platform.AbstractRasteredPlatformPlayer
-
- getSpeed() - Method in interface com.b3dgs.lionengine.drawable.Animation
-
Get speed frame.
- getSpeed() - Method in class com.b3dgs.lionengine.drawable.impl.AnimationImpl
-
- getSpeed() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
-
Get current standard speed.
- getSpeed() - Method in class com.b3dgs.lionengine.game.Gravity
-
Get gravity speed.
- getSpeed() - Method in class demo.platform.Water
-
- getSpeedAdd() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
-
Get current additional speed.
- getSpeedAddDest() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
-
Get current additional destination speed.
- getSpeedDest() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
-
Get current standard destination speed.
- getSpeedMax() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
-
Get the maximum speed player can reach.
- getSpeedReal() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
-
Get real speed (calculated on differential location x).
- getSpeedX() - Method in class com.b3dgs.lionengine.game.pathfinding.AbstractPathMover
-
- getSpeedX() - Method in interface com.b3dgs.lionengine.game.pathfinding.PathMover
-
Get horizontal speed.
- getSpeedX() - Method in class com.b3dgs.lionengine.game.strategy.Unit
-
- getSpeedY() - Method in class com.b3dgs.lionengine.game.pathfinding.AbstractPathMover
-
- getSpeedY() - Method in interface com.b3dgs.lionengine.game.pathfinding.PathMover
-
Get vertical speed.
- getSpeedY() - Method in class com.b3dgs.lionengine.game.strategy.Unit
-
- getSprite() - Method in class com.b3dgs.lionengine.game.background.BackgroundElement
-
- getSprite() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
-
- getStamina() - Method in class com.b3dgs.lionengine.game.Attributes
-
- getStart() - Method in interface com.b3dgs.lionengine.drawable.Animation
-
Get start frame.
- getStart() - Method in class com.b3dgs.lionengine.drawable.impl.AnimationImpl
-
- getState() - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
-
Get the current animation state.
- getState() - Method in interface com.b3dgs.lionengine.drawable.Animator
-
Get current animation state.
- getState() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
-
- getState() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatorImpl
-
- getStep(int) - Method in class com.b3dgs.lionengine.game.pathfinding.Path
-
Get the step at a given index in the path.
- getStrength() - Method in class com.b3dgs.lionengine.game.Attributes
-
- getSubsequenceFromCharInterval(String, char, char) - Static method in class com.b3dgs.lionengine.utility.Instructions
-
Extract a part of a string contained between two chars.
- getSurface() - Method in interface com.b3dgs.lionengine.drawable.Image
-
Get the surface which represents the image (java type).
- getSurface() - Method in class com.b3dgs.lionengine.drawable.impl.ImageImpl
-
- getSurface() - Method in class com.b3dgs.lionengine.drawable.impl.SpriteImpl
-
- getSurface() - Method in interface com.b3dgs.lionengine.drawable.Sprite
-
Get the sprite surface, represented by a BufferedImage, java type.
- getTheme() - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
-
Get map theme.
- getTheme() - Method in class demo.platform.editor.EntrySelector
-
- getTheme() - Method in class demo.platform.Entry
-
- getTile(int) - Method in class com.b3dgs.lionengine.drawable.impl.TiledSpriteImpl
-
- getTile(int) - Method in interface com.b3dgs.lionengine.drawable.TiledSprite
-
Get a tile (store it on a new buffered image, no reference, can be slow !).
- getTile(int, int) - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
-
- getTile(int, int) - Method in interface com.b3dgs.lionengine.game.map.TileBasedMap
-
Get tile at specified location.
- getTileArroundUntil(int, int, int, int) - Method in class com.b3dgs.lionengine.game.map.AbstractPathMap
-
- getTileArroundUntil(int, int, int, int) - Method in interface com.b3dgs.lionengine.game.map.PathBasedMap
-
Search the first unblocking tile arround location (clock way).
- getTileHeight() - Method in class com.b3dgs.lionengine.drawable.impl.TiledSpriteImpl
-
- getTileHeight() - Method in interface com.b3dgs.lionengine.drawable.TiledSprite
-
Get current tile height.
- getTileHeight() - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
-
- getTileHeight() - Method in interface com.b3dgs.lionengine.game.map.TileBasedMap
-
Get height of a tile.
- getTileOriginalHeight() - Method in class com.b3dgs.lionengine.drawable.impl.TiledSpriteImpl
-
- getTileOriginalHeight() - Method in interface com.b3dgs.lionengine.drawable.TiledSprite
-
Get original tile height.
- getTileOriginalWidth() - Method in class com.b3dgs.lionengine.drawable.impl.TiledSpriteImpl
-
- getTileOriginalWidth() - Method in interface com.b3dgs.lionengine.drawable.TiledSprite
-
Get original tile width.
- getTileReference(int) - Method in class com.b3dgs.lionengine.drawable.impl.TiledSpriteImpl
-
- getTileReference(int) - Method in interface com.b3dgs.lionengine.drawable.TiledSprite
-
Get a tile (as reference, faster).
- getTilesNumber() - Method in class com.b3dgs.lionengine.drawable.impl.TiledSpriteImpl
-
- getTilesNumber() - Method in interface com.b3dgs.lionengine.drawable.TiledSprite
-
Get the number of tiles.
- getTilesNumber() - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
-
Get number of active tiles (which are not null).
- getTileWidth() - Method in class com.b3dgs.lionengine.drawable.impl.TiledSpriteImpl
-
- getTileWidth() - Method in interface com.b3dgs.lionengine.drawable.TiledSprite
-
Get current tile width.
- getTileWidth() - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
-
- getTileWidth() - Method in interface com.b3dgs.lionengine.game.map.TileBasedMap
-
Get width of a tile.
- getType(String) - Method in class com.b3dgs.lionengine.game.Instruction
-
- getVerticalFrames() - Method in interface com.b3dgs.lionengine.drawable.AnimatedSprite
-
Get the number of vertical frames.
- getVerticalFrames() - Method in class com.b3dgs.lionengine.drawable.impl.AnimatedSpriteImpl
-
- getVerticalTiles() - Method in class com.b3dgs.lionengine.drawable.impl.TiledSpriteImpl
-
- getVerticalTiles() - Method in interface com.b3dgs.lionengine.drawable.TiledSprite
-
Get the number of vertical tiles.
- getVitality() - Method in class com.b3dgs.lionengine.game.Attributes
-
- getVOffset() - Method in class demo.platform.Editor
-
- getVolatileImage(String, int) - Static method in class com.b3dgs.lionengine.utility.Images
-
- getVolatileImage(BufferedImage) - Static method in class com.b3dgs.lionengine.utility.Images
-
- getVRealOffset() - Method in class demo.platform.Editor
-
- getWide() - Method in class com.b3dgs.lionengine.core.Screen
-
- getWidth() - Method in interface com.b3dgs.lionengine.core.Display
-
Get current screen width.
- getWidth() - Method in class com.b3dgs.lionengine.core.impl.DisplayImpl
-
- getWidth() - Method in class com.b3dgs.lionengine.drawable.impl.ImageImpl
-
- getWidth() - Method in class com.b3dgs.lionengine.drawable.impl.ParallaxedSpriteImpl
-
- getWidth() - Method in class com.b3dgs.lionengine.drawable.impl.SpriteImpl
-
- getWidth() - Method in interface com.b3dgs.lionengine.drawable.Renderable
-
Get the image width size.
- getWidth() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
-
- getWidth() - Method in class com.b3dgs.lionengine.game.CollisionArea
-
- getWidth() - Method in class demo.OptionsConfig
-
- getWidth() - Method in class demo.ResolutionChooser
-
- getWidthInTiles() - Method in class com.b3dgs.lionengine.game.map.AbstractTileMap
-
- getWidthInTiles() - Method in interface com.b3dgs.lionengine.game.map.TileBasedMap
-
Get number of horizontal tiles.
- getWidthOriginal() - Method in class com.b3dgs.lionengine.drawable.impl.ParallaxedSpriteImpl
-
- getWidthOriginal() - Method in class com.b3dgs.lionengine.drawable.impl.SpriteImpl
-
- getWidthOriginal() - Method in interface com.b3dgs.lionengine.drawable.ParallaxedSprite
-
Get the current sprite width (its current size, after scaling operation).
- getWidthOriginal() - Method in interface com.b3dgs.lionengine.drawable.Sprite
-
Get the current sprite width (its current size, after scaling operation).
- getX() - Method in class com.b3dgs.lionengine.game.AbstractCamera
-
- getX() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
-
Get position x.
- getX() - Method in class com.b3dgs.lionengine.game.CollisionArea
-
- getX() - Method in class com.b3dgs.lionengine.game.map.AbstractTile
-
- getX() - Method in class com.b3dgs.lionengine.game.pathfinding.AbstractPathMover
-
- getX() - Method in class com.b3dgs.lionengine.game.pathfinding.Node
-
- getX(int) - Method in class com.b3dgs.lionengine.game.pathfinding.Path
-
Get the x coordinate for the step at the given index.
- getX() - Method in interface com.b3dgs.lionengine.game.pathfinding.PathMover
-
Get horizontal location.
- getX() - Method in class com.b3dgs.lionengine.game.pathfinding.Step
-
- getX() - Method in class com.b3dgs.lionengine.game.strategy.Unit
-
- getX() - Method in interface com.b3dgs.lionengine.geometry.Coordinate2D
-
- getX() - Method in class com.b3dgs.lionengine.geometry.impl.Coordinate2DImpl
-
- getX() - Method in class com.b3dgs.lionengine.geometry.impl.Point2DImpl
-
- getX() - Method in interface com.b3dgs.lionengine.geometry.Point2D
-
- getXInTile() - Method in class com.b3dgs.lionengine.game.pathfinding.AbstractPathMover
-
- getXInTile() - Method in interface com.b3dgs.lionengine.game.pathfinding.PathMover
-
Get horizontal location in tile (location on map).
- getXInTile() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
-
Get location x relative to map referential as tile.
- getXInTile() - Method in class com.b3dgs.lionengine.game.strategy.Unit
-
- getXOld() - Method in class com.b3dgs.lionengine.game.AbstractCamera
-
- getXOld() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
-
Get old position x.
- getXOldInTile() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
-
Get old location x relative to map referential as tile.
- getY() - Method in class com.b3dgs.lionengine.game.AbstractCamera
-
- getY() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
-
Get position y.
- getY() - Method in class com.b3dgs.lionengine.game.CollisionArea
-
- getY() - Method in class com.b3dgs.lionengine.game.map.AbstractTile
-
- getY() - Method in class com.b3dgs.lionengine.game.pathfinding.AbstractPathMover
-
- getY() - Method in class com.b3dgs.lionengine.game.pathfinding.Node
-
- getY(int) - Method in class com.b3dgs.lionengine.game.pathfinding.Path
-
Get the y coordinate for the step at the given index.
- getY() - Method in interface com.b3dgs.lionengine.game.pathfinding.PathMover
-
Get vertical location.
- getY() - Method in class com.b3dgs.lionengine.game.pathfinding.Step
-
- getY() - Method in class com.b3dgs.lionengine.game.strategy.Unit
-
- getY() - Method in interface com.b3dgs.lionengine.geometry.Coordinate2D
-
- getY() - Method in class com.b3dgs.lionengine.geometry.impl.Coordinate2DImpl
-
- getY() - Method in class com.b3dgs.lionengine.geometry.impl.Point2DImpl
-
- getY() - Method in interface com.b3dgs.lionengine.geometry.Point2D
-
- getYInTile() - Method in class com.b3dgs.lionengine.game.pathfinding.AbstractPathMover
-
- getYInTile() - Method in interface com.b3dgs.lionengine.game.pathfinding.PathMover
-
Get vertical location in tile (location on map).
- getYInTile() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
-
Get location y relative to map referential as tile.
- getYInTile() - Method in class com.b3dgs.lionengine.game.strategy.Unit
-
- getYOld() - Method in class com.b3dgs.lionengine.game.AbstractCamera
-
- getYOld() - Method in class com.b3dgs.lionengine.game.AbstractPlayer
-
Get old position y.
- getYOldInTile() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
-
Get old location y relative to map referential as tile.
- Gravity - Class in com.b3dgs.lionengine.game
-
Gravity handler, for smoothed jump effect.
- Gravity(int) - Constructor for class com.b3dgs.lionengine.game.Gravity
-
- gravity - Variable in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
-
- GROUND - Static variable in class com.b3dgs.lionengine.game.platform.CollisionType
-