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terminate()
- Method in class com.b3dgs.lionengine.engine.
Window
terminate()
- Method in class demo.platform.editor.
Progress
terminate()
- Method in class demo.platform.
Editor
terminateDialog(JDialog)
- Static method in class com.b3dgs.lionengine.engine.
Window
terminateProgress()
- Method in class com.b3dgs.lionengine.core.
Screen
Text
- Interface in
com.b3dgs.lionengine.drawable
Text works using a Font, a size, and a type (Normal, Bold ...) and an alignment (Left, Centered, Right).
TextImpl
- Class in
com.b3dgs.lionengine.drawable.impl
TextImpl(String, int, int)
- Constructor for class com.b3dgs.lionengine.drawable.impl.
TextImpl
theme
- Variable in class com.b3dgs.lionengine.game.background.
AbstractBackground
theme
- Variable in class com.b3dgs.lionengine.game.background.
AbstractForeground
theme
- Variable in class com.b3dgs.lionengine.game.map.
AbstractTileMap
THEMES
- Static variable in class com.b3dgs.lionengine.game.background.
AbstractForeground
Foregrounds list.
Tile
- Class in
demo.platform
Tile(Integer, int, int, int, String)
- Constructor for class demo.platform.
Tile
Tile
- Class in
demo.strategy
Tile(int, int, int, int, String)
- Constructor for class demo.strategy.
Tile
TileBasedMap
<
TileType
extends
AbstractTile
> - Interface in
com.b3dgs.lionengine.game.map
Describe a map using tile for its representation.
TiledSprite
- Interface in
com.b3dgs.lionengine.drawable
Tiled sprite are mainly used for tile based levels.
TiledSpriteImpl
- Class in
com.b3dgs.lionengine.drawable.impl
TiledSpriteImpl(String, int, int)
- Constructor for class com.b3dgs.lionengine.drawable.impl.
TiledSpriteImpl
TiledSpriteImpl(BufferedImage, int, int)
- Constructor for class com.b3dgs.lionengine.drawable.impl.
TiledSpriteImpl
TileExtractor
- Class in
com.b3dgs.lionengine.utility
TileExtractor(String, int, int, int, int)
- Constructor for class com.b3dgs.lionengine.utility.
TileExtractor
tileHeight
- Variable in class com.b3dgs.lionengine.game.map.
AbstractTileMap
tileWidth
- Variable in class com.b3dgs.lionengine.game.map.
AbstractTileMap
time()
- Static method in class com.b3dgs.lionengine.utility.
Maths
Get the current time in millisecond.
ToolBar
- Class in
demo.platform.editor
toolBar
- Variable in class demo.platform.
Editor
ToolBar(Editor)
- Constructor for class demo.platform.editor.
ToolBar
toString()
- Method in class com.b3dgs.lionengine.drawable.impl.
AnimatedSpriteImpl
toString()
- Method in class com.b3dgs.lionengine.drawable.impl.
SpriteImpl
toString()
- Method in class com.b3dgs.lionengine.drawable.impl.
TiledSpriteImpl
toString()
- Method in class com.b3dgs.lionengine.geometry.impl.
Coordinate2DImpl
toString()
- Method in class com.b3dgs.lionengine.geometry.impl.
Point2DImpl
toString()
- Method in class com.b3dgs.lionengine.window.
ComboItem
toString()
- Method in class demo.
RateChooser
toString()
- Method in class demo.
ResolutionChooser
totalHeight
- Variable in class com.b3dgs.lionengine.game.background.
AbstractBackground
trace(String, String, String)
- Static method in class com.b3dgs.lionengine.utility.
Displays
Trace error in debug mode only.
translate(float, float)
- Method in interface com.b3dgs.lionengine.geometry.
Coordinate2D
translate(float, float)
- Method in class com.b3dgs.lionengine.geometry.impl.
Coordinate2DImpl
TRUE
- Static variable in class com.b3dgs.lionengine.utility.
Instructions
Boolean representation of True.
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Overview
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Deprecated
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