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I

Image - Interface in com.b3dgs.lionengine.drawable
Image allows images loading and rendering.
ImageImpl - Class in com.b3dgs.lionengine.drawable.impl
 
ImageImpl(String) - Constructor for class com.b3dgs.lionengine.drawable.impl.ImageImpl
 
Images - Class in com.b3dgs.lionengine.utility
 
ImageScale2x - Class in com.b3dgs.lionengine.core.impl
 
ImageScale2x(BufferedImage) - Constructor for class com.b3dgs.lionengine.core.impl.ImageScale2x
 
ImageScale3x - Class in com.b3dgs.lionengine.core.impl
 
ImageScale3x(BufferedImage) - Constructor for class com.b3dgs.lionengine.core.impl.ImageScale3x
 
ImportMapFromImage - Class in demo.platform.editor
This class allows to convert a map image to a map level format.
ImportMapFromImage(AbstractTileMap<Tile>, Sprite, int, int, Progress) - Constructor for class demo.platform.editor.ImportMapFromImage
 
inClosedList(Node) - Method in class com.b3dgs.lionengine.game.pathfinding.AStarPathFinder
Check if the node supplied is in the closed list.
increase(int) - Method in class demo.platform.editor.Progress
 
information(String, String) - Static method in class com.b3dgs.lionengine.utility.Displays
Displays an information message.
init - Variable in class com.b3dgs.lionengine.core.Screen
 
Initializer - Class in com.b3dgs.lionengine.engine
Need to be instantiated first, in order to set the program name and version.
Initializer(String, String, int, int, int, int, boolean) - Constructor for class com.b3dgs.lionengine.engine.Initializer
 
inOpenList(Node) - Method in class com.b3dgs.lionengine.game.pathfinding.AStarPathFinder
Check if a node is in the open list.
Input - Interface in com.b3dgs.lionengine
Handle game inputs, mouse and keyboard.
INPUT - Static variable in interface com.b3dgs.lionengine.Input
Input factory.
InputFactory - Class in com.b3dgs.lionengine.input.impl
 
Instruction - Class in com.b3dgs.lionengine.game
 
Instruction() - Constructor for class com.b3dgs.lionengine.game.Instruction
 
Instructions - Class in com.b3dgs.lionengine.utility
Instructions manipulation, extracted from a file, to read typed informations.
Instructions() - Constructor for class com.b3dgs.lionengine.utility.Instructions
 
intersect(AbstractPlayer) - Method in class demo.platform.Entry
 
intersection(Line2D, Line2D) - Static method in class com.b3dgs.lionengine.utility.Maths
Get the intersection point of two lines.
isBlocking() - Method in class com.b3dgs.lionengine.game.map.AbstractPathTile
Check if current tile is blocking or not.
isCheating() - Method in class com.b3dgs.lionengine.game.platform.AbstractPlatformPlayer
Get cheating state.
isDir(String) - Static method in class com.b3dgs.lionengine.utility.Files
Check if the path is a directory.
isEnabled() - Method in interface com.b3dgs.lionengine.window.CanEnable
 
isEnabled() - Method in class com.b3dgs.lionengine.window.ComboItem
 
isFalling(AbstractPlayer) - Method in class com.b3dgs.lionengine.game.Gravity
Get falling state.
isFile(String) - Static method in class com.b3dgs.lionengine.utility.Files
Check if the path is a file.
isHover() - Method in class demo.platform.Entry
 
isJumping(AbstractPlayer) - Method in class com.b3dgs.lionengine.game.Gravity
Get jumping state.
isPressed(int) - Method in class com.b3dgs.lionengine.input.impl.KeyboardInput
 
isPressed(int) - Method in interface com.b3dgs.lionengine.input.Keyboard
Check if the key is currently pressed.
isSelected() - Method in class demo.platform.Entry
 
isSliding() - Method in class demo.platform.Player
 
isUpping(AbstractPlayer) - Method in class com.b3dgs.lionengine.game.Gravity
Check if player is upping (differential y).
isValidLocation(PathMover, int, int, int, int) - Method in class com.b3dgs.lionengine.game.pathfinding.AStarPathFinder
Check if a given location is valid for the supplied mover.
isVisited() - Method in class com.b3dgs.lionengine.game.map.AbstractPathTile
Check if tile has already been visited.
isWindowed() - Method in interface com.b3dgs.lionengine.core.Display
Get windowed state (true=windowed).
isWindowed() - Method in class com.b3dgs.lionengine.core.impl.DisplayImpl
 
isWindowed() - Method in class demo.OptionsConfig
 
ITALIC - Static variable in interface com.b3dgs.lionengine.drawable.Text
Italic text.
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