Interface | Description |
---|---|
AStarHeuristic |
The description of a class providing a cost for a given tile based
on a target location and entity being moved.
|
PathFinder |
A description of an implementation that can find a path from one
location on a tile map to another based on information provided
by that tile map.
|
PathMover |
Describe an object which can move on a tile path based map.
|
Class | Description |
---|---|
AbstractPathMover | |
AStarPathFinder |
A path finder implementation that uses the AStar heuristic based algorithm
to determine a path.
|
ClosestHeuristic |
A heuristic that uses the tile that is closest to the target as the next best tile.
|
ClosestSquaredHeuristic |
A heuristic that uses the tile that is closest to the target
as the next best tile.
|
ManhattanHeuristic |
A heuristic that drives the search based on the Manhattan distance
between the current location and the target
|
Node | |
Path |
A path determined by some path finding algorithm.
|
Step |