A B C D E F G H I J K L M N O P R S T U V W X Y

B

Background - Interface in com.b3dgs.lionengine.game
Describe a standard interface for a scrolling background, depending of a speed and a vertical location.
BackgroundComponent - Interface in com.b3dgs.lionengine.game.background
Represents the background component interface, which will contain background elements.
BackgroundElement - Class in com.b3dgs.lionengine.game.background
Represents a background element (contained in a background component).
BackgroundElement(int, int, Renderable) - Constructor for class com.b3dgs.lionengine.game.background.BackgroundElement
Create a new background element.
backupCoord() - Method in class com.b3dgs.lionengine.game.Entity
Save old locations.
backupLocation() - Method in class com.b3dgs.lionengine.game.Camera
Save current location.
bar(Graphics2D, int, int, int, int, boolean) - Static method in class com.b3dgs.lionengine.utility.Draws
Display a bar.
blocked(Pathfindable, int, int, boolean) - Method in class com.b3dgs.lionengine.game.map.AbstractPathMap
 
blocked(Pathfindable, int, int, boolean) - Method in interface com.b3dgs.lionengine.game.map.PathBasedMap
Check if current location is blocking or not.
BOLD - Static variable in interface com.b3dgs.lionengine.drawable.Text
Bold text.
Border20 - Enum in com.b3dgs.lionengine.game.map
Represents the list of supported angles for area linking.
Border20Map - Class in com.b3dgs.lionengine.game.map
Represents a 20 Axis map, designed to perform linking between two differents areas.
Border20Map(boolean) - Constructor for class com.b3dgs.lionengine.game.map.Border20Map
Create a Border20Map map.
Border4 - Enum in com.b3dgs.lionengine.game.platform
 
borderLeft - Variable in class com.b3dgs.lionengine.game.platform.AbstractPlatformEntity
Borders flag.
borderRight - Variable in class com.b3dgs.lionengine.game.platform.AbstractPlatformEntity
Borders flag.
boxSize - Variable in class com.b3dgs.lionengine.game.hacknslash.AbstractItem
 
buildAt(int, int, String, int, int, int) - Method in class com.b3dgs.lionengine.game.strategy.ability.AbstractBuilderAbility
 
buildAt(int, int, String, int, int, int) - Method in interface com.b3dgs.lionengine.game.strategy.ability.BuilderAbility
Define a construction plan, set the action to 'build', and move to the destination.
builder - Variable in class com.b3dgs.lionengine.game.strategy.AbstractBuilding
Builder reference.
BuilderAbility<TTile extends AbstractPathTile,TSkill extends AbstractSkill<TTile,TSkill,TAttr>,TAttr extends AbstractAttributes> - Interface in com.b3dgs.lionengine.game.strategy.ability
This interface represents the ability of constructing a building at a specific location.

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