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Uses of Mirrorable in com.b3dgs.lionengine |
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Methods in com.b3dgs.lionengine that return Mirrorable | |
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Mirrorable |
Purview.createMirrorable()
Create a mirrorable purview. |
Uses of Mirrorable in com.b3dgs.lionengine.game |
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Classes in com.b3dgs.lionengine.game that implement Mirrorable | |
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class |
AbstractEntity
Describe the lowest level of an entity, able to be externally configured. |
class |
Entity
Main object that can be used by any higher level object for a game. |
class |
Projectile<TProj extends Projectile<TProj>>
Represent an entity which can thrown intances of itself. |
Fields in com.b3dgs.lionengine.game declared as Mirrorable | |
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protected Mirrorable |
Entity.mirrorable
Mirrorable object reference. |
Uses of Mirrorable in com.b3dgs.lionengine.game.hacknslash |
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Uses of Mirrorable in com.b3dgs.lionengine.game.platform |
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Classes in com.b3dgs.lionengine.game.platform that implement Mirrorable | |
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class |
AbstractPlatformEntity<TType extends DefaultTile>
Abstract and standard entity used for platform games. |
class |
AbstractRasteredPlatformEntity<TType extends DefaultTile>
Rastered version of an abstractPlatformEntity. |
Uses of Mirrorable in com.b3dgs.lionengine.game.purviews.impl |
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Methods in com.b3dgs.lionengine.game.purviews.impl that return Mirrorable | |
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Mirrorable |
PurviewFactory.createMirrorable()
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Uses of Mirrorable in com.b3dgs.lionengine.game.strategy |
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Classes in com.b3dgs.lionengine.game.strategy that implement Mirrorable | |
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class |
AbstractBuilding<TTile extends AbstractPathTile,TSkill extends AbstractSkill<TTile,TSkill,TAttr>,TAttr extends AbstractAttributes>
This class represents any kind of building as a standard. |
class |
AbstractEntry<TTile extends AbstractPathTile,TSkill extends AbstractSkill<TTile,TSkill,TAttr>,TAttr extends AbstractAttributes>
This class represent the first abstraction for any kind of object which can be used in a strategy game. |
class |
AbstractUnit<TTile extends AbstractPathTile,TSkill extends AbstractSkill<TTile,TSkill,TAttr>,TAttr extends AbstractAttributes>
This class represents the main type for any kind of units. |
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