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warning(String, String)
- Static method in class com.b3dgs.lionengine.utility.
Displays
Displays a warning message.
whsX
- Variable in class com.b3dgs.lionengine.game.strategy.ability.
AbstractExtractAbility
Warehouse location in tile.
whsY
- Variable in class com.b3dgs.lionengine.game.strategy.ability.
AbstractExtractAbility
Warehouse location in tile.
wide
- Variable in class com.b3dgs.lionengine.game.background.
AbstractBackground
Wide state.
wide
- Variable in class com.b3dgs.lionengine.game.background.
AbstractForeground
Wide state.
width
- Variable in class com.b3dgs.lionengine.engine.
Sequence
Screen size (width-height).
width
- Variable in class com.b3dgs.lionengine.game.
AbstractWorld
Screen size (width-height).
width
- Variable in class com.b3dgs.lionengine.game.
Entity
Entity size.
widthInTile
- Variable in class com.b3dgs.lionengine.game.map.
AbstractTileMap
Map size (in tile number).
widthOnMap
- Variable in class com.b3dgs.lionengine.game.hacknslash.
AbstractItem
widthOnPanel
- Variable in class com.b3dgs.lionengine.game.hacknslash.
AbstractItem
widthRef
- Variable in class com.b3dgs.lionengine.engine.
Initializer
Screen width reference.
willBuild(String)
- Method in class com.b3dgs.lionengine.game.strategy.ability.
AbstractBuilderAbility
Building name going to be built.
willRetry()
- Method in class com.b3dgs.lionengine.game.strategy.
AbstractSkill
Check if skill will retry click.
Window
- Class in
com.b3dgs.lionengine.engine
Abstract window, mainly used by Options and Launcher.
Window(String, int, int, JFrame)
- Constructor for class com.b3dgs.lionengine.engine.
Window
Create a new window.
workingDir()
- Static method in class com.b3dgs.lionengine.
Engine
Get current working directory (execution directory).
wrapFloat(float, float, float)
- Static method in class com.b3dgs.lionengine.utility.
Maths
Wrap value (keep value bewteen min and max).
writeBoolean(boolean)
- Method in interface com.b3dgs.lionengine.file.
FileWriter
Write boolean (1 bit, true or false)
writeBoolean(String, boolean)
- Method in interface com.b3dgs.lionengine.file.
XMLNode
Write a boolean.
writeByte(byte)
- Method in interface com.b3dgs.lionengine.file.
FileWriter
Write byte (1 byte, -128 to 127)
writeByte(byte)
- Method in class com.b3dgs.lionengine.network.
Client
writeChar(char)
- Method in interface com.b3dgs.lionengine.file.
FileWriter
Write char (2 bytes, 0 to 65535)
writeDouble(double)
- Method in interface com.b3dgs.lionengine.file.
FileWriter
Write double (8 bytes, 4.94065645841246544e-324d to 1.79769313486231570e+308d)
writeDouble(String, double)
- Method in interface com.b3dgs.lionengine.file.
XMLNode
Write a double.
writeDouble(double)
- Method in class com.b3dgs.lionengine.network.
Client
writeFloat(float)
- Method in interface com.b3dgs.lionengine.file.
FileWriter
Write float (4 bytes, 1.40129846432481707e-45 to 3.40282346638528860e+38)
writeFloat(String, float)
- Method in interface com.b3dgs.lionengine.file.
XMLNode
Write a float.
writeFloat(float)
- Method in class com.b3dgs.lionengine.network.
Client
writeInteger(int)
- Method in interface com.b3dgs.lionengine.file.
FileWriter
Write integer (4 bytes, -2.147.483.648 to 2.147.483.647)
writeInteger(String, int)
- Method in interface com.b3dgs.lionengine.file.
XMLNode
Write an integer.
writeInteger(int)
- Method in class com.b3dgs.lionengine.network.
Client
writeLong(long)
- Method in interface com.b3dgs.lionengine.file.
FileWriter
Write long (8 bytes, -9.223.372.036.854.775.808 to 9.223.372.036.854.775.807)
writeLong(long)
- Method in class com.b3dgs.lionengine.network.
Client
writeShort(short)
- Method in interface com.b3dgs.lionengine.file.
FileWriter
Write short (2 bytes, -32.768 to 32.767)
writeShort(short)
- Method in class com.b3dgs.lionengine.network.
Client
writeString(String)
- Method in interface com.b3dgs.lionengine.file.
FileWriter
Write a sequence of chars (2 bytes and more)
writeString(String, String)
- Method in interface com.b3dgs.lionengine.file.
XMLNode
Write a string.
writeString(String)
- Method in class com.b3dgs.lionengine.network.
Client
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