Package com.b3dgs.lionengine.game.hacknslash

Class Summary
AbstractEnemy<TTile extends AbstractPathTile,TSkill extends AbstractSkill<TTile,TSkill,TAttr>,TAttr extends AbstractAttributes>  
AbstractHero<TTile extends AbstractPathTile,TSkill extends AbstractSkill<TTile,TSkill,TAttr>,TAttr extends AbstractAttributes>  
AbstractItem<TTile extends AbstractPathTile> Represents an item which can be hold by a Hero.
AbstractItemHandler<TTile extends AbstractPathTile,TSkill extends AbstractSkill<TTile,TSkill,TAttr>,TAttr extends AbstractAttributes> Represents the bag containing all items, and their representation on map.
DefaultHeroAttackMelee<TTile extends AbstractPathTile,TSkill extends AbstractSkill<TTile,TSkill,TAttr>,TAttr extends AbstractAttributes>