Uses of Class
com.b3dgs.lionengine.game.Camera

Packages that use Camera
com.b3dgs.lionengine.game   
com.b3dgs.lionengine.game.map   
com.b3dgs.lionengine.game.platform   
com.b3dgs.lionengine.game.purviews   
com.b3dgs.lionengine.game.strategy   
 

Uses of Camera in com.b3dgs.lionengine.game
 

Methods in com.b3dgs.lionengine.game with parameters of type Camera
 void Projectile.render(java.awt.Graphics2D g, Camera camera)
          Render all projectiles on screen.
 void Entity.renderCollision(java.awt.Graphics2D g, Camera camera)
           
protected  void Projectile.renderProjectile(java.awt.Graphics2D g, Camera camera)
          Render a single projectile on screen.
 

Uses of Camera in com.b3dgs.lionengine.game.map
 

Methods in com.b3dgs.lionengine.game.map with parameters of type Camera
 void AbstractPathMap.render(java.awt.Graphics2D g, Camera camera, int inTileWidth, int inTileHeight)
          Deprecated. use render(Graphics2D g, StrategyCamera camera, int inTileWidth, int inTileHeight) instead.
 void AbstractTileMap.render(java.awt.Graphics2D g, Camera camera, int inTileWidth, int inTileHeight)
          Render map from camera viewpoint, showing a specified area.
 

Uses of Camera in com.b3dgs.lionengine.game.platform
 

Subclasses of Camera in com.b3dgs.lionengine.game.platform
 class PlatformCamera
          More specific camera, platform game oriented.
 

Uses of Camera in com.b3dgs.lionengine.game.purviews
 

Methods in com.b3dgs.lionengine.game.purviews with parameters of type Camera
 void Collisionable.renderCollision(java.awt.Graphics2D g, Camera camera)
          Render collision bounding box.
 

Uses of Camera in com.b3dgs.lionengine.game.strategy
 

Subclasses of Camera in com.b3dgs.lionengine.game.strategy
 class StrategyCamera
          This camera should be used for a strategy oriented game.
 

Methods in com.b3dgs.lionengine.game.strategy with parameters of type Camera
 void AbstractEntry.render(java.awt.Graphics2D g, Camera camera)
          Render entry on screen depending of the camera.