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Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine | |
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AnimatedSprite
AnimatedSprite is an extended sprite, as it is now able to play it, using animations data. |
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Animation
Animation data container for animation routine. |
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Animator
Anim routine, which can play an animation from anim container. |
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Cursor
Used to represent a mouse cursor, desynchronized from the window mouse pointer. |
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FontSprite
Allow the use of image based font. |
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Image
It allows images loading and rendering. |
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ParallaxedSprite
ParallaxedSprites are used for parallax effect (2.5D perspective). |
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Sprite
Sprites works like images, but it supports modifications, such as scaling and filtering. |
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Text
Text works using a Font, a size, a type (Normal, Bold...) and an alignment (Left, Centered, Right). |
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TiledSprite
Tiled sprite are mainly used for tile based levels. |
Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.drawable | |
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AnimatedSprite
AnimatedSprite is an extended sprite, as it is now able to play it, using animations data. |
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Animation
Animation data container for animation routine. |
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Animator
Anim routine, which can play an animation from anim container. |
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AnimState
List of standard animation states, used by an animated sprite. |
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Image
It allows images loading and rendering. |
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Renderable
Anything that can be rendered on screen. |
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Sprite
Sprites works like images, but it supports modifications, such as scaling and filtering. |
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TiledSprite
Tiled sprite are mainly used for tile based levels. |
Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.drawable.impl | |
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AnimatedSprite
AnimatedSprite is an extended sprite, as it is now able to play it, using animations data. |
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Animation
Animation data container for animation routine. |
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Animator
Anim routine, which can play an animation from anim container. |
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Cursor
Used to represent a mouse cursor, desynchronized from the window mouse pointer. |
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FontSprite
Allow the use of image based font. |
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Image
It allows images loading and rendering. |
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ParallaxedSprite
ParallaxedSprites are used for parallax effect (2.5D perspective). |
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Sprite
Sprites works like images, but it supports modifications, such as scaling and filtering. |
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Text
Text works using a Font, a size, a type (Normal, Bold...) and an alignment (Left, Centered, Right). |
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TiledSprite
Tiled sprite are mainly used for tile based levels. |
Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.engine | |
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Text
Text works using a Font, a size, a type (Normal, Bold...) and an alignment (Left, Centered, Right). |
Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.game | |
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AnimatedSprite
AnimatedSprite is an extended sprite, as it is now able to play it, using animations data. |
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Animation
Animation data container for animation routine. |
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Animator
Anim routine, which can play an animation from anim container. |
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AnimState
List of standard animation states, used by an animated sprite. |
Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.game.background | |
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Renderable
Anything that can be rendered on screen. |
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Sprite
Sprites works like images, but it supports modifications, such as scaling and filtering. |
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TiledSprite
Tiled sprite are mainly used for tile based levels. |
Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.game.hacknslash | |
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Animator
Anim routine, which can play an animation from anim container. |
Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.game.map | |
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TiledSprite
Tiled sprite are mainly used for tile based levels. |
Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.game.platform | |
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AnimatedSprite
AnimatedSprite is an extended sprite, as it is now able to play it, using animations data. |
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Animation
Animation data container for animation routine. |
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Animator
Anim routine, which can play an animation from anim container. |
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AnimState
List of standard animation states, used by an animated sprite. |
Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.game.purviews | |
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Animation
Animation data container for animation routine. |
Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.game.strategy | |
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AnimatedSprite
AnimatedSprite is an extended sprite, as it is now able to play it, using animations data. |
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Animation
Animation data container for animation routine. |
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Animator
Anim routine, which can play an animation from anim container. |
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AnimState
List of standard animation states, used by an animated sprite. |
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Cursor
Used to represent a mouse cursor, desynchronized from the window mouse pointer. |
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Sprite
Sprites works like images, but it supports modifications, such as scaling and filtering. |
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TiledSprite
Tiled sprite are mainly used for tile based levels. |
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