Uses of Class
com.b3dgs.lionengine.game.platform.PlatformCamera

Packages that use PlatformCamera
com.b3dgs.lionengine.game.platform   
 

Uses of PlatformCamera in com.b3dgs.lionengine.game.platform
 

Methods in com.b3dgs.lionengine.game.platform with parameters of type PlatformCamera
 void AbstractPlatformEntity.render(java.awt.Graphics2D g, PlatformCamera camera)
          Render on screen.
 void AbstractRasteredPlatformEntity.render(java.awt.Graphics2D g, PlatformCamera camera)
           
protected  void AbstractPlatformEntity.renderAnim(java.awt.Graphics2D g, AnimatedSprite sprite, PlatformCamera camera)
          Render an animated sprite from the entity location, following camera view point.
protected  void AbstractPlatformEntity.renderAnim(java.awt.Graphics2D g, AnimatedSprite sprite, PlatformCamera camera, int rx, int ry, boolean mirror)
          Render an animated sprite from the entity location, following camera view point.
 void AbstractPlatformEntity.renderCollisions(java.awt.Graphics2D g, PlatformCamera camera)
          Render collisions box area (used as debug).