com.b3dgs.lionengine.game.platform
Class RasteredPlatformEntrySetup
java.lang.Object
com.b3dgs.lionengine.game.platform.PlatformEntrySetup
com.b3dgs.lionengine.game.platform.RasteredPlatformEntrySetup
public class RasteredPlatformEntrySetup
- extends PlatformEntrySetup
Define a structure used to create multiple rastered platform entry, sharing the same data.
Constructor Summary |
RasteredPlatformEntrySetup(java.lang.String config,
java.lang.String surface,
java.lang.String rasterFile,
boolean smoothRaster)
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Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
MAX_RASTERS
public static final int MAX_RASTERS
- See Also:
- Constant Field Values
MAX_RASTERS_R
public static final int MAX_RASTERS_R
- See Also:
- Constant Field Values
MAX_RASTERS_M
public static final int MAX_RASTERS_M
- See Also:
- Constant Field Values
rastersAnim
public final java.util.List<AnimatedSprite> rastersAnim
rasterFile
public final java.lang.String rasterFile
smoothRaster
public final boolean smoothRaster
RasteredPlatformEntrySetup
public RasteredPlatformEntrySetup(java.lang.String config,
java.lang.String surface,
java.lang.String rasterFile,
boolean smoothRaster)