com.b3dgs.lionengine.game.platform
Class RasteredPlatformEntrySetup

java.lang.Object
  extended by com.b3dgs.lionengine.game.platform.PlatformEntrySetup
      extended by com.b3dgs.lionengine.game.platform.RasteredPlatformEntrySetup

public class RasteredPlatformEntrySetup
extends PlatformEntrySetup

Define a structure used to create multiple rastered platform entry, sharing the same data.


Field Summary
static int MAX_RASTERS
           
static int MAX_RASTERS_M
           
static int MAX_RASTERS_R
           
 java.lang.String rasterFile
           
 java.util.List<AnimatedSprite> rastersAnim
           
 boolean smoothRaster
           
 
Fields inherited from class com.b3dgs.lionengine.game.platform.PlatformEntrySetup
configurable, surface
 
Constructor Summary
RasteredPlatformEntrySetup(java.lang.String config, java.lang.String surface, java.lang.String rasterFile, boolean smoothRaster)
           
 
Method Summary
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

MAX_RASTERS

public static final int MAX_RASTERS
See Also:
Constant Field Values

MAX_RASTERS_R

public static final int MAX_RASTERS_R
See Also:
Constant Field Values

MAX_RASTERS_M

public static final int MAX_RASTERS_M
See Also:
Constant Field Values

rastersAnim

public final java.util.List<AnimatedSprite> rastersAnim

rasterFile

public final java.lang.String rasterFile

smoothRaster

public final boolean smoothRaster
Constructor Detail

RasteredPlatformEntrySetup

public RasteredPlatformEntrySetup(java.lang.String config,
                                  java.lang.String surface,
                                  java.lang.String rasterFile,
                                  boolean smoothRaster)