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TAB
- Static variable in interface com.b3dgs.lionengine.input.
Keyboard
Tab key.
target
- Variable in class com.b3dgs.lionengine.game.
Projectile
Entrys references.
target
- Variable in class com.b3dgs.lionengine.game.strategy.
AbstractSkill
Skill action destination (if destX/Y are negative).
tempDir()
- Static method in class com.b3dgs.lionengine.
Engine
Get temporary directory (where are stored files from jar)
terminate()
- Static method in class com.b3dgs.lionengine.audio.impl.
AudioFactory
Automatically called.
terminate()
- Method in class com.b3dgs.lionengine.audio.impl.
SoundRoutine
terminate()
- Method in class com.b3dgs.lionengine.engine.
Sequence
Called when sequence in closing.
terminate()
- Method in class com.b3dgs.lionengine.engine.
Window
Terminate window.
terminate()
- Method in class com.b3dgs.lionengine.game.
Projectile
Terminate projectile activity.
terminateDialog(JDialog)
- Static method in class com.b3dgs.lionengine.utility.
Swing
Text
- Interface in
com.b3dgs.lionengine.drawable
Text works using a Font, a size, a type (Normal, Bold...) and an alignment (Left, Centered, Right).
th
- Variable in class com.b3dgs.lionengine.game.strategy.ability.
AbstractBuilderAbility.Constructible
theme
- Variable in class com.b3dgs.lionengine.game.background.
AbstractBackground
Background theme name.
theme
- Variable in class com.b3dgs.lionengine.game.background.
AbstractForeground
Foreground theme name.
theme
- Variable in class com.b3dgs.lionengine.game.map.
AbstractTileMap
Tiles directory and theme.
Theme
- Class in
com.b3dgs.lionengine.utility
TileBasedMap
<
TileType
extends
DefaultTile
> - Interface in
com.b3dgs.lionengine.game.map
Describe a map using tile for its representation.
TiledSprite
- Interface in
com.b3dgs.lionengine.drawable
Tiled sprite are mainly used for tile based levels.
TileExtractor
- Class in
com.b3dgs.lionengine.utility
This class allows to extract unique tiles from a level rip.
tileHeight
- Variable in class com.b3dgs.lionengine.game.map.
AbstractTileMap
Tile size.
tilesDir
- Variable in class com.b3dgs.lionengine.game.map.
AbstractTileMap
Tiles directory and theme.
tileWidth
- Variable in class com.b3dgs.lionengine.game.map.
AbstractTileMap
Tile size.
time
- Variable in class com.b3dgs.lionengine.game.strategy.ability.
AbstractBuilderAbility.Constructible
time()
- Static method in class com.b3dgs.lionengine.utility.
Maths
Get the current time in millisecond.
Timer
- Class in
com.b3dgs.lionengine.utility
Handler timer operation, in millisecond.
Timer()
- Constructor for class com.b3dgs.lionengine.utility.
Timer
Create a new timer.
toString()
- Method in class com.b3dgs.lionengine.utility.
FilterChooser
toString()
- Method in class com.b3dgs.lionengine.utility.
RateChooser
toString()
- Method in class com.b3dgs.lionengine.utility.
ResolutionChooser
toString()
- Method in class com.b3dgs.lionengine.window.
ComboItem
totalHeight
- Variable in class com.b3dgs.lionengine.game.background.
AbstractBackground
Total background height.
trace(String, String, String)
- Static method in class com.b3dgs.lionengine.utility.
Displays
Trace error in debug mode only.
translate(float, float)
- Method in interface com.b3dgs.lionengine.geometry.
Coordinate2D
Translate location using specified vector.
TRUE
- Static variable in class com.b3dgs.lionengine.utility.
Instructions
Boolean representation of True.
tw
- Variable in class com.b3dgs.lionengine.game.strategy.ability.
AbstractBuilderAbility.Constructible
tx
- Variable in class com.b3dgs.lionengine.game.strategy.ability.
AbstractBuilderAbility.Constructible
ty
- Variable in class com.b3dgs.lionengine.game.strategy.ability.
AbstractBuilderAbility.Constructible
Overview
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