com.b3dgs.lionengine
Interface Input

All Known Implementing Classes:
InputFactory

public interface Input

Handle game inputs, mouse and keyboard. Fastest way to call input factory:

 import static com.b3dgs.lionengine.Input.INPUT;
 //...
 INPUT.xxx
 


Field Summary
static Input INPUT
          Input factory.
 
Method Summary
 Keyboard createKeyboard()
          Create a keyboard input.
 Mouse createMouse(float xRatio, float yRatio)
          Create a mouse input.
 

Field Detail

INPUT

static final Input INPUT
Input factory.

Method Detail

createKeyboard

Keyboard createKeyboard()
Create a keyboard input.

Returns:
created Keyboard listener.

createMouse

Mouse createMouse(float xRatio,
                  float yRatio)
Create a mouse input.

Returns:
created Mouse listener.