com.b3dgs.lionengine.game
Class Range

java.lang.Object
  extended by com.b3dgs.lionengine.game.Range
Direct Known Subclasses:
CollisionType

public class Range
extends java.lang.Object

Standard range description, with a minimum, maximum and a name.


Constructor Summary
Range(int min, int max)
          Create a new range.
Range(java.lang.String name, int min, int max)
          Create a new range.
 
Method Summary
 int getMax()
          Get maximum value.
 int getMin()
          Get minimum value.
 java.lang.String getName()
          Get range name.
 void setMax(int max)
          Set maximum value.
 void setMin(int min)
          Set minimum value.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Range

public Range(int min,
             int max)
Create a new range.

Parameters:
min - minimum value.
max - maximum value.

Range

public Range(java.lang.String name,
             int min,
             int max)
Create a new range.

Parameters:
name - range name.
min - minimum value.
max - maximum value.
Method Detail

setMin

public void setMin(int min)
Set minimum value.

Parameters:
min - minimum value.

setMax

public void setMax(int max)
Set maximum value.

Parameters:
max - maximum value.

getName

public java.lang.String getName()
Get range name.

Returns:
range name.

getMin

public int getMin()
Get minimum value.

Returns:
minimum value.

getMax

public int getMax()
Get maximum value.

Returns:
maximum value.