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Packages that use Projectile | |
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com.b3dgs.lionengine.game | |
com.b3dgs.lionengine.game.strategy.ability |
Uses of Projectile in com.b3dgs.lionengine.game |
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Classes in com.b3dgs.lionengine.game with type parameters of type Projectile | |
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class |
Projectile<TProj extends Projectile<TProj>>
Represent an entity which can thrown intances of itself. |
Constructors in com.b3dgs.lionengine.game with parameters of type Projectile | |
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Projectile(Projectile<TProj> p)
Create a new sub projectile, ready to be thrown. |
Uses of Projectile in com.b3dgs.lionengine.game.strategy.ability |
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Constructors in com.b3dgs.lionengine.game.strategy.ability with parameters of type Projectile | |
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AbstractAttackerDistanceAbility(AbstractUnit<TTile,TSkill,TAttr> attacker,
Projectile<?> projectile)
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