Package com.b3dgs.lionengine.game.map

Interface Summary
PathBasedMap<TTile extends AbstractPathTile> Describe a tile based map which supports pathfinding.
TileBasedMap<TileType extends DefaultTile> Describe a map using tile for its representation.
 

Class Summary
AbstractPathMap<TTile extends AbstractPathTile> Abstract representation of a path based map, used for pathfinding.
AbstractPathTile Abstract representation of a default tile, used for pathfinding.
AbstractRasteredTileMap<TTile extends DefaultTile> Rastered version of a standard tile map.
AbstractTiledFogOfWar<TTile extends DefaultTile> Designed to handle a fog of war (discovering tile and hidding tile).
AbstractTileMap<TTile extends DefaultTile> Abstract representation of a standard tile based map.
Border20Map Represents a 20 Axis map, designed to perform linking between two differents areas.
DefaultTile Default class tile; containing following data: pattern - tilesheet number.
 

Enum Summary
Border20 Represents the list of supported angles for area linking.