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java.lang.Objectcom.b3dgs.lionengine.game.platform.PlatformEntrySetup
public class PlatformEntrySetup
Define a structure used to create multiple platform entry, sharing the same data.
Field Summary | |
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Configurable |
configurable
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java.awt.image.BufferedImage |
surface
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Constructor Summary | |
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PlatformEntrySetup(java.lang.String config,
java.lang.String surface)
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Method Summary |
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public final Configurable configurable
public final java.awt.image.BufferedImage surface
Constructor Detail |
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public PlatformEntrySetup(java.lang.String config, java.lang.String surface)
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