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Packages that use AttackerAbility | |
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com.b3dgs.lionengine.game.hacknslash | |
com.b3dgs.lionengine.game.strategy.ability |
Uses of AttackerAbility in com.b3dgs.lionengine.game.hacknslash |
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Fields in com.b3dgs.lionengine.game.hacknslash declared as AttackerAbility | |
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AttackerAbility<TTile,TSkill,TAttr> |
AbstractEnemy.attack
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Methods in com.b3dgs.lionengine.game.hacknslash with parameters of type AttackerAbility | |
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void |
AbstractHero.addAttack(int num,
AttackerAbility<TTile,TSkill,TAttr> attack)
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void |
AbstractEnemy.setAttack(AttackerAbility<TTile,TSkill,TAttr> attack)
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Uses of AttackerAbility in com.b3dgs.lionengine.game.strategy.ability |
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Classes in com.b3dgs.lionengine.game.strategy.ability that implement AttackerAbility | |
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class |
AbstractAttackerAbility<TTile extends AbstractPathTile,TSkill extends AbstractSkill<TTile,TSkill,TAttr>,TAttr extends AbstractAttributes>
This is the main implementation of the attacker ability. |
class |
AbstractAttackerDistanceAbility<TTile extends AbstractPathTile,TSkill extends AbstractSkill<TTile,TSkill,TAttr>,TAttr extends AbstractAttributes>
Specific attacker ability implementation designed to be used for distance attack. |
class |
AbstractAttackerMeleeAbility<TTile extends AbstractPathTile,TSkill extends AbstractSkill<TTile,TSkill,TAttr>,TAttr extends AbstractAttributes>
Specific attacker ability implementation designed to be used for melee attack. |
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