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Uses of PathBasedMap in com.b3dgs.lionengine |
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Methods in com.b3dgs.lionengine with parameters of type PathBasedMap | |
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Pathfindable |
Purview.createPathfindable(PathBasedMap<? extends AbstractPathTile> map,
int id)
Create a pathfindable purview. |
Uses of PathBasedMap in com.b3dgs.lionengine.game.hacknslash |
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Constructors in com.b3dgs.lionengine.game.hacknslash with parameters of type PathBasedMap | |
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AbstractEnemy(java.lang.String data,
PathBasedMap<TTile> map,
java.awt.image.BufferedImage surface,
TAttr attr,
AbstractHero<TTile,TSkill,TAttr> hero)
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AbstractHero(java.lang.String data,
PathBasedMap<TTile> map,
java.lang.String surface,
boolean alpha,
TAttr attr)
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Uses of PathBasedMap in com.b3dgs.lionengine.game.map |
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Classes in com.b3dgs.lionengine.game.map that implement PathBasedMap | |
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class |
AbstractPathMap<TTile extends AbstractPathTile>
Abstract representation of a path based map, used for pathfinding. |
Uses of PathBasedMap in com.b3dgs.lionengine.game.pathfinding |
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Methods in com.b3dgs.lionengine.game.pathfinding with parameters of type PathBasedMap | |
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float |
AStarHeuristic.getCost(PathBasedMap<? extends AbstractPathTile> map,
Pathfindable mover,
int x,
int y,
int tx,
int ty)
This controls the order in which tiles are searched while attempting to find a path to the target location. |
float |
ClosestHeuristic.getCost(PathBasedMap<? extends AbstractPathTile> map,
Pathfindable mover,
int x,
int y,
int tx,
int ty)
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float |
ClosestSquaredHeuristic.getCost(PathBasedMap<? extends AbstractPathTile> map,
Pathfindable mover,
int x,
int y,
int tx,
int ty)
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float |
ManhattanHeuristic.getCost(PathBasedMap<? extends AbstractPathTile> map,
Pathfindable mover,
int x,
int y,
int tx,
int ty)
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Constructors in com.b3dgs.lionengine.game.pathfinding with parameters of type PathBasedMap | |
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AStarPathFinder(PathBasedMap<? extends AbstractPathTile> map,
int maxSearchDistance,
boolean allowDiagMovement)
Create a path finder with the default heuristic - closest to target. |
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AStarPathFinder(PathBasedMap<? extends AbstractPathTile> map,
int maxSearchDistance,
boolean allowDiagMovement,
AStarHeuristic heuristic)
Create a path finder. |
Uses of PathBasedMap in com.b3dgs.lionengine.game.purviews.impl |
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Methods in com.b3dgs.lionengine.game.purviews.impl with parameters of type PathBasedMap | |
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Pathfindable |
PurviewFactory.createPathfindable(PathBasedMap<? extends AbstractPathTile> map,
int id)
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Uses of PathBasedMap in com.b3dgs.lionengine.game.strategy |
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Fields in com.b3dgs.lionengine.game.strategy declared as PathBasedMap | |
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PathBasedMap<TTile> |
AbstractEntry.map
Map reference. |
Constructors in com.b3dgs.lionengine.game.strategy with parameters of type PathBasedMap | |
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AbstractBuilding(java.lang.String data,
PathBasedMap<TTile> map,
java.awt.image.BufferedImage surface,
TAttr attr)
Create a new building. |
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AbstractEntry(java.lang.String data,
PathBasedMap<TTile> map,
java.awt.image.BufferedImage surface,
TAttr attr)
Create a new entry. |
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AbstractUnit(java.lang.String data,
PathBasedMap<TTile> map,
java.awt.image.BufferedImage surface,
TAttr attr)
Create a new unit. |
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