Class Summary |
AbstractLauncher |
Used create a launcher, which can be used as a pre-menu (Game, Options, Exit ...) |
AbstractOptions |
Default option model, implementing all standard option selection. |
EngineFactory |
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Initializer |
Need to be instantiated first, in order to set the program name and version. |
Loader |
Engine starter, need to be called for sequence selection and screen initializer. |
OptionsConfig |
Represents the standard structure of all available options. |
Sequence |
Sequence class is used for each derived sequence, such as Introduction, Menu, Scene... |
Window |
Abstract window, mainly used by Options and Launcher. |