Package com.b3dgs.lionengine.game.platform

Class Summary
AbstractPlatformEntity<TType extends DefaultTile> Abstract and standard entity used for platform games.
AbstractRasteredPlatformEntity<TType extends DefaultTile> Rastered version of an abstractPlatformEntity.
CollisionType This represent a collision structure, which is used to know what is the tile collision.
PlatformCamera More specific camera, platform game oriented.
PlatformEntrySetup Define a structure used to create multiple platform entry, sharing the same data.
RasteredPlatformEntrySetup Define a structure used to create multiple rastered platform entry, sharing the same data.
 

Enum Summary
Border4