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W

warning(String, String) - Static method in class com.b3dgs.lionengine.utility.Displays
Displays a warning message.
whsX - Variable in class com.b3dgs.lionengine.game.strategy.ability.AbstractExtractAbility
Warehouse location in tile.
whsY - Variable in class com.b3dgs.lionengine.game.strategy.ability.AbstractExtractAbility
Warehouse location in tile.
wide - Variable in class com.b3dgs.lionengine.game.background.AbstractBackground
Wide state.
wide - Variable in class com.b3dgs.lionengine.game.background.AbstractForeground
Wide state.
width - Variable in class com.b3dgs.lionengine.engine.Sequence
Screen size (width-height).
width - Variable in class com.b3dgs.lionengine.game.AbstractWorld
Screen size (width-height).
width - Variable in class com.b3dgs.lionengine.game.Entity
Entity size.
widthInTile - Variable in class com.b3dgs.lionengine.game.map.AbstractTileMap
Map size (in tile number).
widthOnMap - Variable in class com.b3dgs.lionengine.game.hacknslash.AbstractItem
 
widthOnPanel - Variable in class com.b3dgs.lionengine.game.hacknslash.AbstractItem
 
widthRef - Variable in class com.b3dgs.lionengine.engine.Initializer
Screen width reference.
willBuild(String) - Method in class com.b3dgs.lionengine.game.strategy.ability.AbstractBuilderAbility
Building name going to be built.
willRetry() - Method in class com.b3dgs.lionengine.game.strategy.AbstractSkill
Check if skill will retry click.
Window - Class in com.b3dgs.lionengine.engine
Abstract window, mainly used by Options and Launcher.
Window(String, int, int, JFrame) - Constructor for class com.b3dgs.lionengine.engine.Window
Create a new window.
workingDir() - Static method in class com.b3dgs.lionengine.Engine
Get current working directory (execution directory).
wrapFloat(float, float, float) - Static method in class com.b3dgs.lionengine.utility.Maths
Wrap value (keep value bewteen min and max).
writeBoolean(boolean) - Method in interface com.b3dgs.lionengine.file.FileWriter
Write boolean (1 bit, true or false)
writeBoolean(String, boolean) - Method in interface com.b3dgs.lionengine.file.XMLNode
Write a boolean.
writeByte(byte) - Method in interface com.b3dgs.lionengine.file.FileWriter
Write byte (1 byte, -128 to 127)
writeByte(byte) - Method in class com.b3dgs.lionengine.network.Client
 
writeChar(char) - Method in interface com.b3dgs.lionengine.file.FileWriter
Write char (2 bytes, 0 to 65535)
writeDouble(double) - Method in interface com.b3dgs.lionengine.file.FileWriter
Write double (8 bytes, 4.94065645841246544e-324d to 1.79769313486231570e+308d)
writeDouble(String, double) - Method in interface com.b3dgs.lionengine.file.XMLNode
Write a double.
writeDouble(double) - Method in class com.b3dgs.lionengine.network.Client
 
writeFloat(float) - Method in interface com.b3dgs.lionengine.file.FileWriter
Write float (4 bytes, 1.40129846432481707e-45 to 3.40282346638528860e+38)
writeFloat(String, float) - Method in interface com.b3dgs.lionengine.file.XMLNode
Write a float.
writeFloat(float) - Method in class com.b3dgs.lionengine.network.Client
 
writeInteger(int) - Method in interface com.b3dgs.lionengine.file.FileWriter
Write integer (4 bytes, -2.147.483.648 to 2.147.483.647)
writeInteger(String, int) - Method in interface com.b3dgs.lionengine.file.XMLNode
Write an integer.
writeInteger(int) - Method in class com.b3dgs.lionengine.network.Client
 
writeLong(long) - Method in interface com.b3dgs.lionengine.file.FileWriter
Write long (8 bytes, -9.223.372.036.854.775.808 to 9.223.372.036.854.775.807)
writeLong(long) - Method in class com.b3dgs.lionengine.network.Client
 
writeShort(short) - Method in interface com.b3dgs.lionengine.file.FileWriter
Write short (2 bytes, -32.768 to 32.767)
writeShort(short) - Method in class com.b3dgs.lionengine.network.Client
 
writeString(String) - Method in interface com.b3dgs.lionengine.file.FileWriter
Write a sequence of chars (2 bytes and more)
writeString(String, String) - Method in interface com.b3dgs.lionengine.file.XMLNode
Write a string.
writeString(String) - Method in class com.b3dgs.lionengine.network.Client
 

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