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java.lang.Objectcom.b3dgs.lionengine.game.Range
public class Range
Standard range description, with a minimum, maximum and a name.
Constructor Summary | |
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Range(int min,
int max)
Create a new range. |
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Range(java.lang.String name,
int min,
int max)
Create a new range. |
Method Summary | |
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int |
getMax()
Get maximum value. |
int |
getMin()
Get minimum value. |
java.lang.String |
getName()
Get range name. |
void |
setMax(int max)
Set maximum value. |
void |
setMin(int min)
Set minimum value. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public Range(int min, int max)
min
- minimum value.max
- maximum value.public Range(java.lang.String name, int min, int max)
name
- range name.min
- minimum value.max
- maximum value.Method Detail |
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public void setMin(int min)
min
- minimum value.public void setMax(int max)
max
- maximum value.public java.lang.String getName()
public int getMin()
public int getMax()
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