Uses of Package
com.b3dgs.lionengine.drawable

Packages that use com.b3dgs.lionengine.drawable
com.b3dgs.lionengine   
com.b3dgs.lionengine.drawable   
com.b3dgs.lionengine.drawable.impl   
com.b3dgs.lionengine.engine   
com.b3dgs.lionengine.game   
com.b3dgs.lionengine.game.background   
com.b3dgs.lionengine.game.hacknslash   
com.b3dgs.lionengine.game.map   
com.b3dgs.lionengine.game.platform   
com.b3dgs.lionengine.game.purviews   
com.b3dgs.lionengine.game.strategy   
 

Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine
AnimatedSprite
          AnimatedSprite is an extended sprite, as it is now able to play it, using animations data.
Animation
          Animation data container for animation routine.
Animator
          Anim routine, which can play an animation from anim container.
Cursor
          Used to represent a mouse cursor, desynchronized from the window mouse pointer.
FontSprite
          Allow the use of image based font.
Image
          It allows images loading and rendering.
ParallaxedSprite
          ParallaxedSprites are used for parallax effect (2.5D perspective).
Sprite
          Sprites works like images, but it supports modifications, such as scaling and filtering.
Text
          Text works using a Font, a size, a type (Normal, Bold...) and an alignment (Left, Centered, Right).
TiledSprite
          Tiled sprite are mainly used for tile based levels.
 

Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.drawable
AnimatedSprite
          AnimatedSprite is an extended sprite, as it is now able to play it, using animations data.
Animation
          Animation data container for animation routine.
Animator
          Anim routine, which can play an animation from anim container.
AnimState
          List of standard animation states, used by an animated sprite.
Image
          It allows images loading and rendering.
Renderable
          Anything that can be rendered on screen.
Sprite
          Sprites works like images, but it supports modifications, such as scaling and filtering.
TiledSprite
          Tiled sprite are mainly used for tile based levels.
 

Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.drawable.impl
AnimatedSprite
          AnimatedSprite is an extended sprite, as it is now able to play it, using animations data.
Animation
          Animation data container for animation routine.
Animator
          Anim routine, which can play an animation from anim container.
Cursor
          Used to represent a mouse cursor, desynchronized from the window mouse pointer.
FontSprite
          Allow the use of image based font.
Image
          It allows images loading and rendering.
ParallaxedSprite
          ParallaxedSprites are used for parallax effect (2.5D perspective).
Sprite
          Sprites works like images, but it supports modifications, such as scaling and filtering.
Text
          Text works using a Font, a size, a type (Normal, Bold...) and an alignment (Left, Centered, Right).
TiledSprite
          Tiled sprite are mainly used for tile based levels.
 

Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.engine
Text
          Text works using a Font, a size, a type (Normal, Bold...) and an alignment (Left, Centered, Right).
 

Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.game
AnimatedSprite
          AnimatedSprite is an extended sprite, as it is now able to play it, using animations data.
Animation
          Animation data container for animation routine.
Animator
          Anim routine, which can play an animation from anim container.
AnimState
          List of standard animation states, used by an animated sprite.
 

Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.game.background
Renderable
          Anything that can be rendered on screen.
Sprite
          Sprites works like images, but it supports modifications, such as scaling and filtering.
TiledSprite
          Tiled sprite are mainly used for tile based levels.
 

Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.game.hacknslash
Animator
          Anim routine, which can play an animation from anim container.
 

Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.game.map
TiledSprite
          Tiled sprite are mainly used for tile based levels.
 

Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.game.platform
AnimatedSprite
          AnimatedSprite is an extended sprite, as it is now able to play it, using animations data.
Animation
          Animation data container for animation routine.
Animator
          Anim routine, which can play an animation from anim container.
AnimState
          List of standard animation states, used by an animated sprite.
 

Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.game.purviews
Animation
          Animation data container for animation routine.
 

Classes in com.b3dgs.lionengine.drawable used by com.b3dgs.lionengine.game.strategy
AnimatedSprite
          AnimatedSprite is an extended sprite, as it is now able to play it, using animations data.
Animation
          Animation data container for animation routine.
Animator
          Anim routine, which can play an animation from anim container.
AnimState
          List of standard animation states, used by an animated sprite.
Cursor
          Used to represent a mouse cursor, desynchronized from the window mouse pointer.
Sprite
          Sprites works like images, but it supports modifications, such as scaling and filtering.
TiledSprite
          Tiled sprite are mainly used for tile based levels.