|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use Range | |
---|---|
com.b3dgs.lionengine.game | |
com.b3dgs.lionengine.game.platform | |
com.b3dgs.lionengine.game.purviews |
Uses of Range in com.b3dgs.lionengine.game |
---|
Methods in com.b3dgs.lionengine.game that return Range | |
---|---|
Range |
DefaultInstruction.decodeRange(java.lang.String line)
Get the collision instruction, delimited by {pattern|start-end} |
Uses of Range in com.b3dgs.lionengine.game.platform |
---|
Subclasses of Range in com.b3dgs.lionengine.game.platform | |
---|---|
class |
CollisionType
This represent a collision structure, which is used to know what is the tile collision. |
Uses of Range in com.b3dgs.lionengine.game.purviews |
---|
Methods in com.b3dgs.lionengine.game.purviews that return Range | |
---|---|
Range |
Configurable.getRange(java.lang.String name)
Get range data from its name. |
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |