Uses of Class
com.b3dgs.lionengine.game.purviews.Configurable

Packages that use Configurable
com.b3dgs.lionengine   
com.b3dgs.lionengine.game   
com.b3dgs.lionengine.game.hacknslash   
com.b3dgs.lionengine.game.platform   
com.b3dgs.lionengine.game.purviews   
com.b3dgs.lionengine.game.purviews.impl   
com.b3dgs.lionengine.game.strategy   
 

Uses of Configurable in com.b3dgs.lionengine
 

Methods in com.b3dgs.lionengine that return Configurable
 Configurable Purview.createConfigurable()
          Create a configurable purview.
 

Uses of Configurable in com.b3dgs.lionengine.game
 

Subclasses of Configurable in com.b3dgs.lionengine.game
 class AbstractEntity
          Describe the lowest level of an entity, able to be externally configured.
 class Entity
          Main object that can be used by any higher level object for a game.
 class Projectile<TProj extends Projectile<TProj>>
          Represent an entity which can thrown intances of itself.
 

Constructors in com.b3dgs.lionengine.game with parameters of type Configurable
AbstractEntity(Configurable configurable)
          Create a new entity from a existing configuration.
Entity(Configurable configurable)
          Create a new entity from an existing configuration.
 

Uses of Configurable in com.b3dgs.lionengine.game.hacknslash
 

Subclasses of Configurable in com.b3dgs.lionengine.game.hacknslash
 class AbstractEnemy<TTile extends AbstractPathTile,TSkill extends AbstractSkill<TTile,TSkill,TAttr>,TAttr extends AbstractAttributes>
           
 class AbstractHero<TTile extends AbstractPathTile,TSkill extends AbstractSkill<TTile,TSkill,TAttr>,TAttr extends AbstractAttributes>
           
 

Uses of Configurable in com.b3dgs.lionengine.game.platform
 

Subclasses of Configurable in com.b3dgs.lionengine.game.platform
 class AbstractPlatformEntity<TType extends DefaultTile>
          Abstract and standard entity used for platform games.
 class AbstractRasteredPlatformEntity<TType extends DefaultTile>
          Rastered version of an abstractPlatformEntity.
 

Fields in com.b3dgs.lionengine.game.platform declared as Configurable
 Configurable PlatformEntrySetup.configurable
           
 

Uses of Configurable in com.b3dgs.lionengine.game.purviews
 

Constructors in com.b3dgs.lionengine.game.purviews with parameters of type Configurable
Configurable(Configurable configurable)
           
 

Uses of Configurable in com.b3dgs.lionengine.game.purviews.impl
 

Methods in com.b3dgs.lionengine.game.purviews.impl that return Configurable
 Configurable PurviewFactory.createConfigurable()
           
 

Uses of Configurable in com.b3dgs.lionengine.game.strategy
 

Subclasses of Configurable in com.b3dgs.lionengine.game.strategy
 class AbstractBuilding<TTile extends AbstractPathTile,TSkill extends AbstractSkill<TTile,TSkill,TAttr>,TAttr extends AbstractAttributes>
          This class represents any kind of building as a standard.
 class AbstractEntry<TTile extends AbstractPathTile,TSkill extends AbstractSkill<TTile,TSkill,TAttr>,TAttr extends AbstractAttributes>
          This class represent the first abstraction for any kind of object which can be used in a strategy game.
 class AbstractUnit<TTile extends AbstractPathTile,TSkill extends AbstractSkill<TTile,TSkill,TAttr>,TAttr extends AbstractAttributes>
          This class represents the main type for any kind of units.