Package | Description |
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com.b3dgs.lionengine.game.map |
Modifier and Type | Class and Description |
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class |
MapTileGame<C extends Enum<C>,T extends TileGame<C>>
Abstract representation of a standard tile based map.
|
Modifier and Type | Method and Description |
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void |
MapTileGame.append(MapTile<C,T> map,
int offsetX,
int offsetY) |
void |
MapTile.append(MapTile<C,T> map,
int offsetX,
int offsetY)
Append an existing map, starting at the specified offsets.
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