Package | Description |
---|---|
com.b3dgs.lionengine.game.strategy.entity | |
com.b3dgs.lionengine.game.strategy.skill |
Modifier and Type | Class and Description |
---|---|
class |
HandlerEntityStrategy<R extends Enum<R>,T extends TileStrategy<?,R>,E extends EntityStrategy,C extends ControlPanelModel<E>>
This class will handle a list of entities, by updating and rendering them.
|
Modifier and Type | Field and Description |
---|---|
protected C |
HandlerEntityStrategy.panel
Control panel reference.
|
Modifier and Type | Method and Description |
---|---|
abstract void |
SkillStrategy.action(ControlPanelModel<?> panel,
CursorStrategy cursor)
Action executed on cast.
|
abstract void |
SkillStrategy.onClicked(ControlPanelModel<?> panel)
Action called when clicked on skill from panel.
|
void |
SkillStrategy.updateOnPanel(CursorStrategy cursor,
ControlPanelModel<?> panel)
Update routine on panel.
|
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