public final class Loader extends Object
Example:
Engine.start("First Code", Version.create(1, 0, 0), "resources"); final Resolution output = new Resolution(640, 480, 60); final Config config = new Config(output, 16, true); final Loader loader = new Loader(config); loader.start(new Scene(loader));
public Loader(Config config)
config
- The configuration used (must not be null).public void start(Sequence sequence)
sequence
- The the next sequence to start (can be null
).Copyright © 2014 Byron 3D Games Studio. All rights reserved.