- Networkable - Interface in com.b3dgs.lionengine.network.purview
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Describe an object that can be networked.
- NetworkableModel - Class in com.b3dgs.lionengine.network.purview
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Networkable model implementation.
- NetworkableModel() - Constructor for class com.b3dgs.lionengine.network.purview.NetworkableModel
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Constructor.
- NetworkChat - Class in com.b3dgs.lionengine.network.purview
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Basic chat implementation.
- NetworkChat(Enum<?>) - Constructor for class com.b3dgs.lionengine.network.purview.NetworkChat
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Constructor.
- NetworkedInput - Class in com.b3dgs.lionengine.network.purview
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Networked input listener.
- NetworkedInput() - Constructor for class com.b3dgs.lionengine.network.purview.NetworkedInput
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Constructor.
- NetworkedWorld - Interface in com.b3dgs.lionengine.network
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Networkable world interface.
- NetworkedWorldClient - Interface in com.b3dgs.lionengine.network
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Networkable world interface client side.
- NetworkedWorldModelClient - Class in com.b3dgs.lionengine.network
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Networkable world implementation client side.
- NetworkedWorldModelClient(NetworkMessageDecoder) - Constructor for class com.b3dgs.lionengine.network.NetworkedWorldModelClient
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Constructor.
- NetworkedWorldModelServer - Class in com.b3dgs.lionengine.network
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Networkable world implementation server side.
- NetworkedWorldModelServer(NetworkMessageDecoder) - Constructor for class com.b3dgs.lionengine.network.NetworkedWorldModelServer
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Constructor.
- NetworkedWorldServer - Interface in com.b3dgs.lionengine.network
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Networkable world interface server side.
- NetworkMessage - Class in com.b3dgs.lionengine.network.message
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Network message description.
- NetworkMessage() - Constructor for class com.b3dgs.lionengine.network.message.NetworkMessage
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Constructor.
- NetworkMessage(Enum<?>, byte) - Constructor for class com.b3dgs.lionengine.network.message.NetworkMessage
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Constructor.
- NetworkMessage(Enum<?>, byte, byte) - Constructor for class com.b3dgs.lionengine.network.message.NetworkMessage
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Constructor.
- NetworkMessageChat - Class in com.b3dgs.lionengine.network.message
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Message chat implementation.
- NetworkMessageChat() - Constructor for class com.b3dgs.lionengine.network.message.NetworkMessageChat
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Constructor.
- NetworkMessageChat(Enum<?>, byte, String) - Constructor for class com.b3dgs.lionengine.network.message.NetworkMessageChat
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Constructor.
- NetworkMessageChat(Enum<?>, byte, byte, String) - Constructor for class com.b3dgs.lionengine.network.message.NetworkMessageChat
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Constructor.
- NetworkMessageDecoder - Interface in com.b3dgs.lionengine.network.message
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The network message decoder will return the network message instance from its type.
- NetworkMessageEntity<M extends Enum<M>> - Class in com.b3dgs.lionengine.network.message
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Standard entity message.
- NetworkMessageEntity() - Constructor for class com.b3dgs.lionengine.network.message.NetworkMessageEntity
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Constructor (used in decoding case).
- NetworkMessageEntity(Enum<?>, byte) - Constructor for class com.b3dgs.lionengine.network.message.NetworkMessageEntity
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Constructor (used for the client case).
- NetworkMessageEntity(Enum<?>, short) - Constructor for class com.b3dgs.lionengine.network.message.NetworkMessageEntity
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Constructor (used to identify an entity from the server).
- NetworkMessageEntity(Enum<?>, short, byte) - Constructor for class com.b3dgs.lionengine.network.message.NetworkMessageEntity
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Constructor (used to identify an entity from the server).
- notifyConnectionEstablished(Byte, String) - Method in interface com.b3dgs.lionengine.network.ConnectionListener
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Notify when the connection to the server is established.
- notifyConnectionEstablished(Byte, String) - Method in class com.b3dgs.lionengine.network.NetworkedWorldModelClient
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- notifyConnectionTerminated(Byte) - Method in interface com.b3dgs.lionengine.network.ConnectionListener
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Notify when the connection to the server is terminated.
- notifyConnectionTerminated(Byte) - Method in class com.b3dgs.lionengine.network.NetworkedWorldModelClient
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- notifyMessageOfTheDay(String) - Method in interface com.b3dgs.lionengine.network.ConnectionListener
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Notify the message of the day.
- notifyMessageOfTheDay(String) - Method in class com.b3dgs.lionengine.network.NetworkedWorldModelClient
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