Modifier and Type | Class and Description |
---|---|
class |
ObjectGame
Game object minimal representation.
|
Modifier and Type | Field and Description |
---|---|
Configurable |
SetupGame.configurable
Configurable reference.
|
Constructor and Description |
---|
SetupGame(Configurable configurable,
Media config)
Constructor.
|
SetupSurfaceGame(Configurable configurable,
Media config,
boolean alpha)
Constructor.
|
SetupSurfaceRasteredGame(Configurable configurable,
Media config,
boolean alpha,
Media rasterFile,
boolean smoothRaster)
Constructor.
|
Modifier and Type | Class and Description |
---|---|
class |
EffectGame
Represents an effect.
|
Modifier and Type | Class and Description |
---|---|
class |
EntityGame
Main object that can be used by any higher level object for a game.
|
Modifier and Type | Class and Description |
---|---|
class |
LauncherProjectileGame<T extends Enum<T> & ObjectType,E extends EntityGame,E2 extends Surface,P extends ProjectileGame<E,E2>>
Represents a projectile launcher.
|
class |
ProjectileGame<E extends EntityGame,E2 extends Surface>
Standard projectile implementation, including collision and moves handling.
|
Modifier and Type | Class and Description |
---|---|
class |
ConfigurableModel
Default configurable implementation.
|
Constructor and Description |
---|
ConfigurableModel(Configurable configurable)
Constructor.
|
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