Interface | Description |
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MapTile<C extends Enum<C>,T extends TileGame<C>> |
Describe a map using tile for its representation.
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Class | Description |
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MapTileGame<C extends Enum<C>,T extends TileGame<C>> |
Abstract representation of a standard tile based map.
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TileGame<C extends Enum<C>> |
Default class tile; containing following data:
pattern : tilesheet number
number : tile number inside current tilesheet
x & y : real location
collision : collision type
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