Package | Description |
---|---|
com.b3dgs.lionengine.game | |
com.b3dgs.lionengine.game.effect | |
com.b3dgs.lionengine.game.entity | |
com.b3dgs.lionengine.game.projectile |
Modifier and Type | Class and Description |
---|---|
class |
FactoryGame<T extends Enum<T>,S extends SetupGame>
It performs a list of
SetupGame considering an input enumeration. |
class |
FactoryObjectGame<T extends Enum<T> & ObjectType,S extends SetupGame,O extends ObjectGame>
It performs a list of
SetupGame considering an input enumeration. |
Modifier and Type | Class and Description |
---|---|
class |
SetupSurfaceGame
Define a structure used to create multiple entity, sharing the same data and
ImageBuffer . |
class |
SetupSurfaceRasteredGame
Define a structure used to create multiple rastered surface, sharing the same data.
|
Constructor and Description |
---|
ObjectGame(SetupGame setup)
Constructor.
|
Constructor and Description |
---|
EffectGame(SetupGame setup)
Constructor.
|
Constructor and Description |
---|
EntityGame(SetupGame setup)
Constructor.
|
Constructor and Description |
---|
LauncherProjectileGame(SetupGame setup,
FactoryObjectGame<T,? extends SetupSurfaceGame,P> factory,
HandlerProjectileGame<E,P> handler)
Constructor.
|
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