Package | Description |
---|---|
com.b3dgs.lionengine.game.platform | |
com.b3dgs.lionengine.game.platform.entity | |
com.b3dgs.lionengine.game.platform.map |
Modifier and Type | Interface and Description |
---|---|
interface |
CollisionTileCategory<C extends Enum<C> & CollisionTile>
Collision tile category.
|
Modifier and Type | Class and Description |
---|---|
class |
CollisionTileModel
Model implementation of the collision tile for fast inheritance.
|
Modifier and Type | Method and Description |
---|---|
protected <C extends Enum<C> & CollisionTile> |
EntityPlatform.addCollisionTile(CollisionTileCategory<C> type,
int offsetX,
int offsetY)
Define a tile collision at a specific offset from the entity referential.
|
<C extends Enum<C> & CollisionTile,T extends TilePlatform<C>,M extends MapTilePlatform<C,T>> |
EntityPlatform.getCollisionTile(M map,
CollisionTileCategory<C> category)
Get the first tile hit for the specified collision tile category matching the collision list.
|
protected <C extends Enum<C> & CollisionTile> |
EntityPlatform.getCollisionTileOffset(CollisionTileCategory<C> type)
Get the collision offset.
|
Modifier and Type | Class and Description |
---|---|
class |
MapTilePlatform<C extends Enum<C> & CollisionTile,T extends TilePlatform<C>>
Default platform map implementation.
|
class |
MapTilePlatformRastered<C extends Enum<C> & CollisionTile,T extends TilePlatform<C>>
Rastered version of a platform tile map.
|
class |
TilePlatform<C extends Enum<C> & CollisionTile>
Specific tile for platform game.
|
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