Package | Description |
---|---|
com.b3dgs.lionengine.game.map |
Tile based map handling with
Features layer that will allow to customize the
services provided by the map dynamically. |
com.b3dgs.lionengine.game.tile |
Tile based handling with
TileFeature layer that will allow to customize the
services provided by the tile dynamically. |
Modifier and Type | Method and Description |
---|---|
static Map<TileRef,Collection<TileConstraint>> |
ConstraintsExtractor.getConstraints(MapTile... maps)
Get maps tile constraints and concatenate data from each map.
|
static Map<TileRef,Collection<TileConstraint>> |
ConstraintsExtractor.getConstraints(Media[] levels,
Media sheetsMedia)
Get maps tile constraints and concatenate data from each map.
|
Modifier and Type | Method and Description |
---|---|
static Map<TileRef,Map<Orientation,TileConstraint>> |
TileConstraintsConfig.imports(Media config)
Create the collision constraint data from node.
|
Modifier and Type | Method and Description |
---|---|
static void |
TileConstraintsConfig.exports(Media constraintsConfig,
Map<TileRef,Collection<TileConstraint>> constraints)
Export the tile constraints as a node.
|
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