Package | Description |
---|---|
com.b3dgs.lionengine.game.collision.object |
Object and map collision handling.
|
Modifier and Type | Method and Description |
---|---|
Collision |
CollidableModel.collide(Collidable other) |
Collision |
Collidable.collide(Collidable collidable)
Check if the collidable entered in collision with another one.
|
static Collision |
CollisionConfig.createCollision(XmlNode node)
Create an collision from its node.
|
Collision |
CollisionConfig.getCollision(String name)
Get a collision data from its name.
|
Modifier and Type | Method and Description |
---|---|
Collection<Collision> |
CollisionConfig.getCollisions()
Get all collisions.
|
Iterable<Collision> |
CollidableModel.getCollisions() |
Iterable<Collision> |
Collidable.getCollisions()
Get the declared collisions.
|
Modifier and Type | Method and Description |
---|---|
void |
CollidableModel.addCollision(Collision collision) |
void |
Collidable.addCollision(Collision collision)
Add a collision to use.
|
static void |
CollisionConfig.export(XmlNode root,
Collision collision)
Create an XML node from a collision.
|
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