Package | Description |
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com.b3dgs.lionengine.game.collision.object |
Object and map collision handling.
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Modifier and Type | Class and Description |
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class |
CollidableModel
Box ray cast collidable model implementation.
|
Modifier and Type | Method and Description |
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void |
CollidableModel.addIgnore(Collidable collidable) |
void |
Collidable.addIgnore(Collidable collidable)
Add a collidable to ignore list.
|
Collision |
CollidableModel.collide(Collidable other) |
Collision |
Collidable.collide(Collidable collidable)
Check if the collidable entered in collision with another one.
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