TileFeature
layer that will allow to customize the
services provided by the tile dynamically.See: Description
Interface | Description |
---|---|
Tile |
Tile representation with the following data:
size : tile size
sheet : tile sheet number
number : tile number inside tilesheet
x and y : real location on map
A tile represents a surface, localized on a MapTile . |
Tiled |
Represents something that can have a tile representation (in location and in size).
|
TileFeature |
Tile feature base interface.
|
TilesExtractor.Canceler |
Cancel controller.
|
TilesExtractor.ProgressListener |
Listen to extraction progress.
|
Class | Description |
---|---|
TileConfig |
Represents the tile reference from a configurer.
|
TileConstraint |
Represents a map tile constraint.
|
TileConstraintsConfig |
Represents the tile constraints from a configurer.
|
TileGame |
Tile base implementation.
|
TileGroup |
Represents the tile group, which can be applied to a
TileRef . |
TileGroupsConfig |
Represents the tile groups data from a configurer.
|
TileRef |
Represents the tile reference indexes.
|
TilesExtractor |
This class allows to extract unique tiles from a level rip.
|
Enum | Description |
---|---|
TileGroupType |
List of tile group types.
|
TileFeature
layer that will allow to customize the
services provided by the tile dynamically.Copyright © 2016 Byron 3D Games Studio. All rights reserved.