Package | Description |
---|---|
com.b3dgs.lionengine.game.collision.tile |
Object and map collision handling.
|
com.b3dgs.lionengine.game.object.trait.attackable |
Represents the attack system, which allows to attack something from another thing.
|
com.b3dgs.lionengine.game.object.trait.transformable |
Describe the transformation capacity of an object by using a
Direction to change
its location. |
Class and Description |
---|
Transformable
Represents something that can be transformed with a translation or a size modification.
|
Class and Description |
---|
Transformable
Represents something that can be transformed with a translation or a size modification.
|
Class and Description |
---|
Transformable
Represents something that can be transformed with a translation or a size modification.
|
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