Package | Description |
---|---|
com.b3dgs.lionengine.game.collision.tile |
Object and map collision handling.
|
com.b3dgs.lionengine.game.map |
Tile based map handling with
Features layer that will allow to customize the
services provided by the map dynamically. |
com.b3dgs.lionengine.game.map.circuit |
Dedicated package to handle map tile circuit.
|
com.b3dgs.lionengine.game.map.transition |
Dedicated package to handle map tile transitions.
|
com.b3dgs.lionengine.game.pathfinding |
A-Star algorithm implementation, allowing to search a path on a
MapTilePath . |
com.b3dgs.lionengine.game.raster |
Describe the raster bar representation.
|
Modifier and Type | Interface and Description |
---|---|
interface |
MapTileCollision
Represents the collision feature of a map tile.
|
Modifier and Type | Class and Description |
---|---|
class |
MapTileCollisionModel
Map tile collision model implementation.
|
Modifier and Type | Interface and Description |
---|---|
interface |
MapTileGroup
Represents the group definition for each tile.
|
Modifier and Type | Class and Description |
---|---|
class |
MapTileGroupModel
Map tile group model implementation.
|
Modifier and Type | Method and Description |
---|---|
<F extends MapTileFeature> |
MapTileGame.createFeature(Class<F> feature) |
<F extends MapTileFeature> |
MapTile.createFeature(Class<F> feature)
Create a feature from its type, and automatically
Featurable.addFeature(F) it. |
<C extends MapTileFeature> |
MapTileGame.getFeature(Class<C> feature) |
<C extends MapTileFeature> |
MapTileGame.hasFeature(Class<C> feature) |
Modifier and Type | Method and Description |
---|---|
Iterable<? extends MapTileFeature> |
MapTileGame.getFeatures() |
Modifier and Type | Method and Description |
---|---|
void |
MapTileGame.addFeature(MapTileFeature feature) |
Modifier and Type | Interface and Description |
---|---|
interface |
MapTileCircuit
Represents the circuit handling between two different groups of tiles.
|
Modifier and Type | Class and Description |
---|---|
class |
MapTileCircuitModel
Map tile circuit model implementation.
|
Modifier and Type | Interface and Description |
---|---|
interface |
MapTileTransition
Represents the transition handling between two different groups of tiles.
|
Modifier and Type | Class and Description |
---|---|
class |
MapTileTransitionModel
Map tile transition model implementation.
|
Modifier and Type | Interface and Description |
---|---|
interface |
MapTilePath
Represents the pathfinding feature of a map tile.
|
Modifier and Type | Class and Description |
---|---|
class |
MapTilePathModel
Map tile path model implementation.
|
Modifier and Type | Interface and Description |
---|---|
interface |
MapTileRastered
Map tile rastered representation.
|
Modifier and Type | Class and Description |
---|---|
class |
MapTileRasteredModel
Rastered map tile implementation.
|
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