public static final class StateAnimationBased.Util extends Object
Modifier and Type | Method and Description |
---|---|
static void |
loadStates(StateAnimationBased[] states,
StateFactory factory,
ObjectGame object)
Load all existing animations defined in the xml file.
|
public static void loadStates(StateAnimationBased[] states, StateFactory factory, ObjectGame object)
states
- The states values.factory
- The factory reference.object
- The object reference.Copyright © 2016 Byron 3D Games Studio. All rights reserved.