Modifier and Type | Field and Description |
---|---|
static String |
ATTRIBUTE_COLOR_BLUE
Blue name attribute.
|
static String |
ATTRIBUTE_COLOR_GREEN
Green name attribute.
|
static String |
ATTRIBUTE_COLOR_RED
Red name attribute.
|
static String |
FILENAME
Default filename.
|
static String |
NODE_COLOR
Color node.
|
static String |
NODE_MINIMAP
Minimap root node.
|
Modifier and Type | Method and Description |
---|---|
static void |
exports(Media configMinimap,
Map<TileRef,ColorRgba> tiles)
Export tiles colors data to configuration media.
|
static Map<TileRef,ColorRgba> |
imports(Media configMinimap)
Create the minimap data from node.
|
public static final String FILENAME
public static final String NODE_MINIMAP
public static final String NODE_COLOR
public static final String ATTRIBUTE_COLOR_RED
public static final String ATTRIBUTE_COLOR_GREEN
public static final String ATTRIBUTE_COLOR_BLUE
public static Map<TileRef,ColorRgba> imports(Media configMinimap)
configMinimap
- The minimap configuration media.LionEngineException
- If unable to read data.public static void exports(Media configMinimap, Map<TileRef,ColorRgba> tiles)
configMinimap
- The configuration media output.tiles
- The tiles data.LionEngineException
- If error on writing.Copyright © 2016 Byron 3D Games Studio. All rights reserved.