Package | Description |
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com.b3dgs.lionengine.game.collision.tile |
Object and map collision handling.
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Modifier and Type | Method and Description |
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static CollisionRange |
CollisionRangeConfig.create(XmlNode node)
Create the collision range data from a node.
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CollisionRange |
CollisionFormula.getRange()
Get the range used.
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Modifier and Type | Method and Description |
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static void |
CollisionRangeConfig.export(XmlNode root,
CollisionRange range)
Export the collision range as a node.
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Constructor and Description |
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CollisionFormula(String name,
CollisionRange range,
CollisionFunction function,
CollisionConstraint constraint)
Create a collision formula.
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