Package | Description |
---|---|
com.b3dgs.lionengine.game.map |
Tile based map handling with
Features layer that will allow to customize the
services provided by the map dynamically. |
com.b3dgs.lionengine.game.map.fog |
Dedicated package to handle map fog of war.
|
com.b3dgs.lionengine.game.raster |
Describe the raster bar representation.
|
Modifier and Type | Interface and Description |
---|---|
interface |
MapTile
Describe a map using tile for its representation.
|
Modifier and Type | Class and Description |
---|---|
class |
MapTileGame
Abstract representation of a standard tile based map.
|
Modifier and Type | Method and Description |
---|---|
void |
MapTileGame.setTileRenderer(MapTileRenderer renderer) |
void |
MapTile.setTileRenderer(MapTileRenderer renderer)
Set an external map tile renderer, defining how tiles are rendered.
|
Modifier and Type | Class and Description |
---|---|
class |
FogOfWar
Designed to handle a fog of war (discovering tile and hiding tile).
|
Modifier and Type | Interface and Description |
---|---|
interface |
MapTileRastered
Map tile rastered representation.
|
Modifier and Type | Class and Description |
---|---|
class |
MapTileRasteredModel
Rastered map tile implementation.
|
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