Package | Description |
---|---|
com.b3dgs.lionengine.game |
Main types and tools related to game design.
|
com.b3dgs.lionengine.game.collision.object |
Object and map collision handling.
|
com.b3dgs.lionengine.game.collision.tile |
Object and map collision handling.
|
com.b3dgs.lionengine.game.map |
Tile based map handling with
Features layer that will allow to customize the
services provided by the map dynamically. |
com.b3dgs.lionengine.game.object |
Object representation and manipulation by handler, providing quick object access from their types, and object
creation by using a resources sharing system that allows to reduce significantly memory usage.
|
com.b3dgs.lionengine.game.object.trait.body |
Describe the gravitational force support.
|
com.b3dgs.lionengine.game.object.trait.launchable |
Represents the launch system, by using a
Launchable and a
Launcher to throw it. |
com.b3dgs.lionengine.game.object.trait.orientable |
Describe the
Orientation capacity. |
com.b3dgs.lionengine.game.object.trait.producible |
Describe the production capacity of an object by using a
Producer
to create new ObjectGame as
Producible . |
com.b3dgs.lionengine.game.object.trait.transformable |
Describe the transformation capacity of an object by using a
Direction to change
its location. |
com.b3dgs.lionengine.game.pathfinding |
A-Star algorithm implementation, allowing to search a path on a
MapTilePath . |
com.b3dgs.lionengine.game.state |
State object representation which allows to represent a gameplay as a finite state machine.
|
com.b3dgs.lionengine.game.tile |
Tile based handling with
TileFeature layer that will allow to customize the
services provided by the tile dynamically. |
Class and Description |
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Axis
List of axis.
|
Cursor
Used to represent a pointer cursor, desynchronized from the system pointer or not.
|
Direction
Represents something that can have a direction on two axis, such as horizontal and vertical.
|
Force
Represents a 2D vector force, using double precision.
|
Mover
Represents something that can move.
|
Orientation
List of available orientations.
|
SelectorListener
List of events linked to the
Selector . |
Class and Description |
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Configurer
Allows to retrieve informations from an external XML configuration file.
|
Class and Description |
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Axis
List of axis.
|
Configurer
Allows to retrieve informations from an external XML configuration file.
|
Orientation
List of available orientations.
|
Class and Description |
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Featurable
Represents something that can support features.
|
Class and Description |
---|
Configurer
Allows to retrieve informations from an external XML configuration file.
|
Class and Description |
---|
Direction
Represents something that can have a direction on two axis, such as horizontal and vertical.
|
Class and Description |
---|
Configurer
Allows to retrieve informations from an external XML configuration file.
|
Force
Represents a 2D vector force, using double precision.
|
Class and Description |
---|
Orientation
List of available orientations.
|
Class and Description |
---|
Configurer
Allows to retrieve informations from an external XML configuration file.
|
Class and Description |
---|
Direction
Represents something that can have a direction on two axis, such as horizontal and vertical.
|
Mover
Represents something that can move.
|
Class and Description |
---|
Configurer
Allows to retrieve informations from an external XML configuration file.
|
Orientation
List of available orientations.
|
Class and Description |
---|
Configurer
Allows to retrieve informations from an external XML configuration file.
|
Class and Description |
---|
Featurable
Represents something that can support features.
|
Orientation
List of available orientations.
|
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