Package | Description |
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com.b3dgs.lionengine.game |
Main types and tools related to game design.
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com.b3dgs.lionengine.game.object.trait.launchable |
Represents the launch system, by using a
Launchable and a
Launcher to throw it. |
Modifier and Type | Method and Description |
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static Force |
Force.fromVector(double ox,
double oy,
double x,
double y)
Create a force from a vector movement.
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static Force |
ForceConfig.imports(XmlNode root)
Create the force data from node.
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Modifier and Type | Method and Description |
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static XmlNode |
ForceConfig.exports(Force force)
Export the force node from data.
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Constructor and Description |
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Force(Force force)
Create a copy force.
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Modifier and Type | Method and Description |
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Force |
LaunchableConfig.getVector()
Get the vector value.
|
Modifier and Type | Method and Description |
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void |
LaunchableModel.setVector(Force force) |
void |
Launchable.setVector(Force force)
Set the vector to use when launched.
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Constructor and Description |
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LaunchableConfig(String media,
int delay,
Force vector)
Constructor.
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