Modifier and Type | Field and Description |
---|---|
static String |
ATTRIBUTE_GROUP_NAME
Group name attribute.
|
static String |
ATTRIBUTE_GROUP_TYPE
Group type attribute.
|
static String |
FILENAME
Configuration file name.
|
static String |
NODE_GROUP
Group node.
|
static String |
NODE_GROUPS
Group root node.
|
static String |
REMOVE_GROUP_NAME
Remove group.
|
Modifier and Type | Method and Description |
---|---|
static void |
exports(Media configGroups,
Collection<TileGroup> groups)
Export groups to configuration file.
|
static Collection<TileGroup> |
imports(Media configGroups)
Import the group data from configuration.
|
public static final String FILENAME
public static final String NODE_GROUPS
public static final String NODE_GROUP
public static final String ATTRIBUTE_GROUP_NAME
public static final String ATTRIBUTE_GROUP_TYPE
public static final String REMOVE_GROUP_NAME
public static Collection<TileGroup> imports(Media configGroups)
configGroups
- The groups descriptor.LionEngineException
- If unable to read data.public static void exports(Media configGroups, Collection<TileGroup> groups)
configGroups
- The export media.groups
- The groups to export.LionEngineException
- If unable to write to media.Copyright © 2016 Byron 3D Games Studio. All rights reserved.