public final class PathfindableConfig extends Object
Modifier and Type | Field and Description |
---|---|
static String |
BLOCK
Block attribute.
|
static String |
CATEGORY
Category attribute.
|
static String |
COST
Cost attribute.
|
static String |
MOVEMENT
Allowed movement node.
|
static String |
PATHFINDABLE
Pathfindable node name.
|
Modifier and Type | Method and Description |
---|---|
static Map<String,PathData> |
create(Configurer configurer)
Create the pathfindable data from node.
|
static PathData |
createPathData(XmlNode node)
Create a path data from its node.
|
public static final String PATHFINDABLE
public static final String CATEGORY
public static final String COST
public static final String BLOCK
public static final String MOVEMENT
public static Map<String,PathData> create(Configurer configurer)
configurer
- The configurer reference.LionEngineException
- If unable to read node.public static PathData createPathData(XmlNode node)
node
- The pathfinding node.LionEngineException
- If error when reading path data.Copyright © 2016 Byron 3D Games Studio. All rights reserved.