public final class Xml extends Object
public static XmlNode load(Media media)
media
- The XML media path.LionEngineException
- If error when loading media.public static void save(XmlNode root, Media media)
root
- The XML root node.media
- The output media path.LionEngineException
- If error when saving media.public static XmlNode create(String name)
name
- The node name.LionEngineException
- If error when creating the node.Copyright © 2016 Byron 3D Games Studio. All rights reserved.