Package | Description |
---|---|
com.b3dgs.lionengine.game.collision.tile |
Object and map collision handling.
|
Modifier and Type | Method and Description |
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CollisionGroup |
MapTileCollisionModel.getCollisionGroup(String name) |
CollisionGroup |
MapTileCollision.getCollisionGroup(String name)
Get the collision group from its name.
|
Modifier and Type | Method and Description |
---|---|
static Collection<CollisionGroup> |
CollisionGroupConfig.create(Media config)
Create the collision group data from node (should only be used to display names, as real content is
null , mainly UI specific to not have dependency on MapTileCollision ). |
static Collection<CollisionGroup> |
CollisionGroupConfig.create(XmlNode root,
MapTileCollision map)
Create the collision group data from node.
|
Collection<CollisionGroup> |
MapTileCollisionModel.getCollisionGroups() |
Collection<CollisionGroup> |
MapTileCollision.getCollisionGroups()
Get the collision groups list.
|
Collection<CollisionGroup> |
CollisionCategory.getGroups()
Get the defined groups.
|
Modifier and Type | Method and Description |
---|---|
static void |
CollisionGroupConfig.export(XmlNode root,
CollisionGroup group)
Export the collision group data as a node.
|
Constructor and Description |
---|
CollisionCategory(String name,
Axis axis,
int x,
int y,
Collection<CollisionGroup> groups)
Constructor.
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