See: Description
Interface | Description |
---|---|
Applet<A> |
Represents the interface for a web applet compatible.
|
Context |
Represents the execution context.
|
FactoryGraphic |
Represents the graphic factory.
|
FactoryMedia |
Represents the media factory.
|
InputDevice |
Represents an input device, such as mouse, keyboard, joypad...
|
InputDeviceDirectional |
Represents a directional device, supporting multiple axis.
|
InputDeviceKeyListener |
Input device with key listener.
|
InputDevicePointer |
Represents a pointer device, supporting location and click number.
|
Screen |
Representation of the screen device, supporting different screen rendering type and input devices.
|
ScreenListener |
Listen to screen events.
|
Sequencable |
Represents something that can be sequencable, updated at a specified rate.
|
TaskFuture |
Represents a task executed asynchronously.
|
Class | Description |
---|---|
Config |
Describe the engine screen configuration.
|
Engine |
Engine base implementation.
|
FactoryMediaDefault |
Default media factory implementation.
|
FilterBilinear |
Bilinear filter implementation.
|
FilterBlur |
Blur filter implementation.
|
FilterHq2x |
HQ2X implementation.
|
FilterHq3x |
HQ3X implementation.
|
Graphics |
Implementation provider for the
FactoryGraphic . |
Loader |
Engine starter, need to be called only one time with the first
Sequence to start, by using
Loader.start(Config, Class, Object...) . |
Medias |
Implementation provider for the
FactoryMedia . |
Ratio |
List of standard ratios.
|
Resolution |
Describes a display resolution.
|
ScreenBase |
Screen base implementation.
|
Sequence |
Sequence class is used for each derived sequence, such as Introduction, Menu, Scene...
|
UtilSequence |
Utilities related to sequence.
|
Version |
Represents a program version.
|
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