Featurable
by updating and
rendering them.See: Description
Interface | Description |
---|---|
ComponentRenderer |
Describe the component requirement, which is aimed to provide
Renderable feature for a Featurable . |
ComponentUpdater |
Describe the main component requirement, which is aimed to provide
Updatable feature for a Featurable
. |
Handlables |
Represents the featurables handled by the handler, providing quick access to them from their type.
|
HandlerListener |
Describe the
Handler events. |
SequenceGame.WorldCreator |
World factory interface.
|
Class | Description |
---|---|
ComponentDisplayable |
Renderer component implementation which render
Displayable elements with Layerable support to order
rendering. |
ComponentRefreshable |
Refresher component implementation which refreshes
Refreshable elements with Layerable support to
order rendering. |
ComponentRenderable |
Renderer component implementation which renders
Renderable elements to a Graphic output. |
ComponentUpdatable |
Updater component implementation which updates
Updatable elements with an extrapolation value (
Updatable.update(double) ). |
Handler |
Designed to handle
Featurable , updating and rendering a set of components. |
SequenceGame |
Sequence base dedicated to game module, supporting base tools by default.
|
WorldGame |
Featurable
by updating and
rendering them.Copyright © 2016 Byron 3D Games Studio. All rights reserved.