Package | Description |
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com.b3dgs.lionengine |
Main engine core types and utility classes.
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com.b3dgs.lionengine.core |
Lower level classes related, close to the engine.
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com.b3dgs.lionengine.drawable |
Classic drawable classes for a ready to use image manipulation.
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Class and Description |
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Context
Represents the execution context.
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Class and Description |
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Applet
Represents the interface for a web applet compatible.
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Audio
Describe a audio interface, dedicated to long audio stream, playable in loop with a specified volume.
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AudioFormat
Describe audio format.
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AudioVoid
Void audio implementation.
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Config
Describe the engine screen configuration.
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Context
Represents the execution context.
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Engine
Engine base implementation.
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FactoryGraphic
Represents the graphic factory.
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FactoryMedia
Represents the media factory.
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InputDevice
Represents an input device, such as mouse, keyboard, joypad...
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InputDeviceKeyListener
Input device with key listener.
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Loop
Represents the loop interface, aimed to update and render frame on screen.
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Resolution
Describes a display resolution.
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Screen
Representation of the screen device, supporting different screen rendering type and input devices.
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ScreenListener
Listen to screen events.
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Sequencable
Represents something that can be sequencable, updated at a specified rate.
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Sequence
Sequence class is used for each derived sequence, such as Introduction, Menu, Scene...
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Sequencer
Represents something that can control the end of a sequence.
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TaskFuture
Represents a task executed asynchronously.
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Version
Represents a program version.
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Class and Description |
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Config
Describe the engine screen configuration.
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Resolution
Describes a display resolution.
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