public class GeneratorParameter extends Object
Constructor and Description |
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GeneratorParameter()
Create the generator parameters.
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Modifier and Type | Method and Description |
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GeneratorParameter |
add(Preference preference)
Add a preference.
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void |
apply(MapTile map)
Apply all preferences defined.
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public GeneratorParameter add(Preference preference)
preference
- The preference to add.public void apply(MapTile map)
map
- The map reference.Copyright © 2017 Byron 3D Games Studio. All rights reserved.