Package | Description |
---|---|
com.b3dgs.lionengine.game.feature.tile.map.transition |
Dedicated package to handle map tile transitions.
|
Modifier and Type | Method and Description |
---|---|
static TransitionType |
TransitionType.from(boolean[] binary)
Get the transition representation from its bits sequence.
|
static TransitionType |
TransitionType.from(boolean downRight,
boolean downLeft,
boolean upRight,
boolean upLeft)
Get the transition representation from its bits sequence.
|
static TransitionType |
TransitionType.from(String name)
Convert transition name to its enum value.
|
TransitionType |
TransitionType.getSymetric()
Get the symmetric transition.
|
TransitionType |
Transition.getType()
Get the transition type.
|
static TransitionType |
TransitionType.valueOf(String name)
Returns the enum constant of this type with the specified name.
|
static TransitionType[] |
TransitionType.values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
Constructor and Description |
---|
Transition(TransitionType type,
String groupIn,
String groupOut)
Create the transition.
|
Copyright © 2017 Byron 3D Games Studio. All rights reserved.