Package | Description |
---|---|
com.b3dgs.lionengine |
Main engine core types and utility classes.
|
com.b3dgs.lionengine.geom |
Geometry basic dedicated package.
|
com.b3dgs.lionengine.graphic |
Graphic basic dedicated package.
|
Modifier and Type | Interface and Description |
---|---|
interface |
Shape
Represents something which is localizable somewhere and identifiable with its size.
|
interface |
SurfaceTile
Represents something with a size represented by a tile.
|
interface |
Viewer
Represents something that is able to view a scene, considered as the point of view of the user, such as a camera.
|
Modifier and Type | Class and Description |
---|---|
class |
Rectangle
Rectangle interface.
|
Modifier and Type | Interface and Description |
---|---|
interface |
Image
It allows images loading and rendering.
|
interface |
ImageBuffer
Represents the image buffer in memory.
|
interface |
ImageSurface
Represents the surface of an image.
|
interface |
Sprite
Sprites work like images, but support modifications, such as scaling and filtering.
|
interface |
SpriteAnimated
SpriteAnimated is an extended sprite that allows to play it using
Animation . |
interface |
SpriteFont
SpriteFont is an extended sprite that allows to handle a font based on an image.
|
interface |
SpriteTiled
Tiled sprite are mainly used for tile based levels.
|
Copyright © 2017 Byron 3D Games Studio. All rights reserved.