MapTilePath
.See: Description
Interface | Description |
---|---|
Heuristic |
Heuristic interface.
|
MapTilePath |
Represents the pathfinding feature of a map tile.
|
Pathfindable |
Describe an object which can move on a
MapTilePath by using A-Star algorithm. |
PathfindableListener |
Pathfindable events listener.
|
PathFinder |
A description of an implementation that can find a path from one location on a tile map to another based on
information provided by that tile map.
|
TilePath |
Tile representation with the following data:
objects ID : current objects ID located over the tile
blocking : flag to know if tile can block path
This allows to know easily which objects are on tile. |
Class | Description |
---|---|
Astar |
A star factory.
|
CoordTile |
Represents a coordinate in tile.
|
HeuristicClosest |
A heuristic that uses the tile that is closest to the target as the next best tile.
|
HeuristicClosestSquared |
A heuristic that uses the tile that is closest to the target as the next best tile.
|
HeuristicManhattan |
A heuristic that drives the search based on the Manhattan distance between the current location and the target.
|
MapTilePathModel |
Map tile path model implementation.
|
Node |
Node in the path.
|
Path |
A path determined by some path finding algorithm.
|
PathCategory |
Represents a pathfinding category, with its group list.
|
PathData |
Represents the data associated to a path.
|
PathfindableConfig |
Represents the pathfindable data from a configurer.
|
PathfindableModel |
Pathfindable implementation.
|
PathfindingConfig |
Represents the pathfinding data from a configurer.
|
SortedList<E extends Comparable<E>> |
Sorted list implementation.
|
Step |
Path step.
|
TilePathModel |
Representation of a pathfindable tile.
|
Enum | Description |
---|---|
MovementTile |
Represents the possible movement from a tile.
|
MapTilePath
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