Package | Description |
---|---|
com.b3dgs.lionengine |
Main engine core types and utility classes.
|
com.b3dgs.lionengine.core.sequence |
Sequencing package.
|
com.b3dgs.lionengine.graphic |
Graphic basic dedicated package.
|
Modifier and Type | Method and Description |
---|---|
boolean |
Tick.elapsedTime(Context context,
long milli)
Check if specific time has been elapsed (in tick referential).
|
Modifier and Type | Method and Description |
---|---|
static Sequence |
UtilSequence.create(Class<? extends Sequencable> nextSequence,
Context context,
Object... arguments)
Create a sequence from its class.
|
Constructor and Description |
---|
Sequence(Context context)
Constructor base.
|
Sequence(Context context,
Resolution resolution)
Constructor base.
|
Modifier and Type | Interface and Description |
---|---|
interface |
Screen
Representation of the screen device, supporting different screen rendering type and input devices.
|
Modifier and Type | Class and Description |
---|---|
class |
ScreenBase
Screen base implementation.
|
Copyright © 2017 Byron 3D Games Studio. All rights reserved.