Package | Description |
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com.b3dgs.lionengine.game.feature.tile.map.collision |
Object and map collision handling.
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Modifier and Type | Method and Description |
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static CollisionFormula |
CollisionFormulaConfig.createCollision(Xml node)
Create a collision formula from its node.
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CollisionFormula |
MapTileCollisionModel.getCollisionFormula(String name) |
CollisionFormula |
MapTileCollision.getCollisionFormula(String name)
Get the collision formula from its name.
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CollisionFormula |
CollisionFormulaConfig.getFormula(String name)
Get a collision formula data from its name.
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Modifier and Type | Method and Description |
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Collection<CollisionFormula> |
TileCollisionModel.getCollisionFormulas() |
Collection<CollisionFormula> |
TileCollision.getCollisionFormulas()
Get tile collision formulas.
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Collection<CollisionFormula> |
MapTileCollisionModel.getCollisionFormulas() |
Collection<CollisionFormula> |
MapTileCollision.getCollisionFormulas()
Get the collision formulas list.
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Collection<CollisionFormula> |
CollisionGroup.getFormulas()
Get collision formulas reference.
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Map<String,CollisionFormula> |
CollisionFormulaConfig.getFormulas()
Get all formulas.
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Collection<CollisionFormula> |
CollisionCategory.getFormulas()
Get the list of collision formulas to test.
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Modifier and Type | Method and Description |
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void |
TileCollisionModel.addCollisionFormula(CollisionFormula formula) |
void |
TileCollision.addCollisionFormula(CollisionFormula formula)
Add a collision formula.
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static ImageBuffer |
MapTileCollisionRendererModel.createFunctionDraw(CollisionFormula collision,
int tw,
int th)
Create the function draw to buffer.
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static void |
CollisionFormulaConfig.exports(Xml root,
CollisionFormula formula)
Export the current formula data to the formula node.
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void |
TileCollisionModel.removeCollisionFormula(CollisionFormula formula) |
void |
TileCollision.removeCollisionFormula(CollisionFormula formula)
Remove a collision formula.
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Constructor and Description |
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CollisionFormulaConfig(Map<String,CollisionFormula> formulas)
Create a collision formula config map.
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CollisionGroup(String name,
Collection<CollisionFormula> formulas)
Create a collision group.
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