public class SetupSurfaceRastered extends Setup
Constructor and Description |
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SetupSurfaceRastered(Media config,
Media rasterFile)
Create a setup.
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Modifier and Type | Method and Description |
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Media |
getFile()
Get the raster file.
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int |
getRasterHeight()
Get the raster height.
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List<SpriteAnimated> |
getRasters()
Get the rasters.
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boolean |
hasSmooth()
Get smooth raster flag.
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getConfigClass, getIconFile, getSurface, getSurfaceFile
clearCache, getBoolean, getBooleanDefault, getDouble, getDoubleDefault, getImplementation, getImplementation, getImplementation, getImplementation, getImplementation, getImplementation, getInteger, getIntegerDefault, getMedia, getPath, getRoot, getString, getStringDefault, getText, getTextDefault, hasNode, save
public SetupSurfaceRastered(Media config, Media rasterFile)
config
- The config media.rasterFile
- The raster media.LionEngineException
- If error when opening the media or invalid raster file.public List<SpriteAnimated> getRasters()
public Media getFile()
public int getRasterHeight()
public boolean hasSmooth()
true
if smooth enabled, false
else.Copyright © 2017 Byron 3D Games Studio. All rights reserved.