public class MapTileRendererModel extends Object implements MapTileRenderer
Constructor and Description |
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MapTileRendererModel()
Create the renderer.
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Modifier and Type | Method and Description |
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void |
renderTile(Graphic g,
MapTile map,
Tile tile,
int x,
int y)
Render tile on its designed location.
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public void renderTile(Graphic g, MapTile map, Tile tile, int x, int y)
MapTileRenderer
renderTile
in interface MapTileRenderer
g
- The graphic output.map
- The map used.tile
- The tile to render.x
- The location x.y
- The location y.Copyright © 2017 Byron 3D Games Studio. All rights reserved.