Features
layer that will allow to customize
the services provided by the map dynamically.See: Description
Interface | Description |
---|---|
LevelRipConverter.Canceler |
Cancel controller.
|
LevelRipConverter.ProgressListener |
Listen to import progress.
|
MapTile |
Describe a map using tile for its representation.
|
MapTileGroup |
Represents the group definition for each tile.
|
MapTileRenderer |
Describe how the map tile rendering is performed.
|
Orientable |
Represents something which can be oriented.
|
TileSetListener |
Map tile set listener, notify when tile has been set.
|
Class | Description |
---|---|
LevelRipConverter |
This class allows to convert a map image to a map level format.
|
MapTileGame |
Abstract representation of a standard tile based map.
|
MapTileGroupModel |
Map tile group model implementation.
|
MapTileRendererModel |
Map tile renderer default implementation.
|
Minimap |
Minimap representation of a map tile.
|
MinimapConfig |
Represents the minimap configuration.
|
OrientableModel |
Orientable model implementation.
|
SheetsExtractor |
Extract tile sheets from tiles list.
|
TileSheetsConfig |
Represents the tile sheets data from a configurer.
|
Features
layer that will allow to customize
the services provided by the map dynamically.Copyright © 2017 Byron 3D Games Studio. All rights reserved.