Class Hierarchy
- java.lang.Object
- com.b3dgs.lionengine.game.feature.FeatureModel (implements com.b3dgs.lionengine.game.feature.Feature)
- com.b3dgs.lionengine.game.feature.tile.map.transition.fog.FogOfWar (implements com.b3dgs.lionengine.game.feature.tile.map.MapTileRenderer)
- com.b3dgs.lionengine.game.feature.tile.map.transition.fog.FovableModel (implements com.b3dgs.lionengine.game.feature.tile.map.transition.fog.Fovable)
- com.b3dgs.lionengine.game.feature.tile.map.transition.fog.MapTileFog
Interface Hierarchy
- com.b3dgs.lionengine.game.feature.FeatureProvider
- com.b3dgs.lionengine.game.feature.Feature
- com.b3dgs.lionengine.game.feature.tile.map.transition.fog.Fovable (also extends com.b3dgs.lionengine.game.Tiled)
- com.b3dgs.lionengine.game.Tiled
- com.b3dgs.lionengine.game.feature.tile.map.transition.fog.Fovable (also extends com.b3dgs.lionengine.game.feature.Feature)
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