Constructor and Description |
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FilterBilinear()
Create the filter.
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Modifier and Type | Method and Description |
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ImageBuffer |
filter(ImageBuffer source)
Apply a filter to the image source.
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Transform |
getTransform(double scaleX,
double scaleY)
Get the associated transform.
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public ImageBuffer filter(ImageBuffer source)
Filter
public Transform getTransform(double scaleX, double scaleY)
Filter
getTransform
in interface Filter
scaleX
- The horizontal scale.scaleY
- The vertical scale.Copyright © 2017 Byron 3D Games Studio. All rights reserved.