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A C D E F G H I L M O P R S T U W 

A

ActivityGame - Class in com.b3dgs.lionengine.core.android
Activity base implementation for game.
ActivityGame() - Constructor for class com.b3dgs.lionengine.core.android.ActivityGame
Constructor.
addKeyListener(InputDeviceKeyListener) - Method in class com.b3dgs.lionengine.core.android.ScreenAndroid
 
applyMask(ImageBuffer, ColorRgba) - Method in class com.b3dgs.lionengine.core.android.FactoryGraphicAndroid
 
applyMask(Bitmap, int) - Static method in class com.b3dgs.lionengine.core.android.ToolsAndroid
Apply color mask to the image.

C

close() - Method in class com.b3dgs.lionengine.core.android.EngineAndroid
 
close() - Method in class com.b3dgs.lionengine.core.android.WavFormat
 
com.b3dgs.lionengine.audio.android - package com.b3dgs.lionengine.audio.android
Android audio package.
com.b3dgs.lionengine.core.android - package com.b3dgs.lionengine.core.android
Android engine implementation package.
com.b3dgs.lionengine.io.android - package com.b3dgs.lionengine.io.android
Android IO package.
createGraphic() - Method in class com.b3dgs.lionengine.core.android.FactoryGraphicAndroid
 
createImage(int, int) - Static method in class com.b3dgs.lionengine.core.android.ToolsAndroid
Create an image.
createImageBuffer(int, int) - Method in class com.b3dgs.lionengine.core.android.FactoryGraphicAndroid
 
createImageBuffer(int, int, ColorRgba) - Method in class com.b3dgs.lionengine.core.android.FactoryGraphicAndroid
 
createScreen(Config) - Method in class com.b3dgs.lionengine.core.android.FactoryGraphicAndroid
 
createText(String, int, TextStyle) - Method in class com.b3dgs.lionengine.core.android.FactoryGraphicAndroid
 
createTransform() - Method in class com.b3dgs.lionengine.core.android.FactoryGraphicAndroid
 

D

dispose() - Method in class com.b3dgs.lionengine.core.android.ScreenAndroid
 

E

EngineAndroid - Class in com.b3dgs.lionengine.core.android
Engine Android implementation.
EngineAndroid(String, Version, Activity) - Constructor for class com.b3dgs.lionengine.core.android.EngineAndroid
Create engine.

F

FactoryGraphicAndroid - Class in com.b3dgs.lionengine.core.android
Graphic factory implementation.
FactoryGraphicAndroid() - Constructor for class com.b3dgs.lionengine.core.android.FactoryGraphicAndroid
Internal constructor.
finish() - Method in class com.b3dgs.lionengine.core.android.ActivityGame
 
flipHorizontal(ImageBuffer) - Method in class com.b3dgs.lionengine.core.android.FactoryGraphicAndroid
 
flipHorizontal(Bitmap) - Static method in class com.b3dgs.lionengine.core.android.ToolsAndroid
Apply an horizontal flip to the input image.
flipVertical(ImageBuffer) - Method in class com.b3dgs.lionengine.core.android.FactoryGraphicAndroid
 
flipVertical(Bitmap) - Static method in class com.b3dgs.lionengine.core.android.ToolsAndroid
Apply a vertical flip to the input image.

G

getClick() - Method in class com.b3dgs.lionengine.core.android.MouseAndroid
 
getFormats() - Method in class com.b3dgs.lionengine.core.android.WavFormat
 
getImage(InputStream) - Static method in class com.b3dgs.lionengine.core.android.ToolsAndroid
Get an image from an image file.
getImage(Bitmap) - Static method in class com.b3dgs.lionengine.core.android.ToolsAndroid
Get an image from an image.
getImageBuffer(Media) - Method in class com.b3dgs.lionengine.core.android.FactoryGraphicAndroid
 
getImageBuffer(ImageBuffer) - Method in class com.b3dgs.lionengine.core.android.FactoryGraphicAndroid
 
getMoveX() - Method in class com.b3dgs.lionengine.core.android.MouseAndroid
 
getMoveY() - Method in class com.b3dgs.lionengine.core.android.MouseAndroid
 
getOnScreenX() - Method in class com.b3dgs.lionengine.core.android.MouseAndroid
 
getOnScreenX() - Method in interface com.b3dgs.lionengine.io.android.Mouse
Get location on screen x.
getOnScreenY() - Method in class com.b3dgs.lionengine.core.android.MouseAndroid
 
getOnScreenY() - Method in interface com.b3dgs.lionengine.io.android.Mouse
Get location on screen y.
getOnWindowX() - Method in class com.b3dgs.lionengine.core.android.MouseAndroid
 
getOnWindowX() - Method in interface com.b3dgs.lionengine.io.android.Mouse
Get location on window x.
getOnWindowY() - Method in class com.b3dgs.lionengine.core.android.MouseAndroid
 
getOnWindowY() - Method in interface com.b3dgs.lionengine.io.android.Mouse
Get location on window y.
getRasterBuffer(ImageBuffer, int, int, int, int, int, int, int) - Method in class com.b3dgs.lionengine.core.android.FactoryGraphicAndroid
 
getRasterBuffer(Bitmap, int, int, int, int, int, int, int) - Static method in class com.b3dgs.lionengine.core.android.ToolsAndroid
Get raster buffer from data.
getX() - Method in class com.b3dgs.lionengine.core.android.MouseAndroid
 
getX() - Method in class com.b3dgs.lionengine.core.android.ScreenAndroid
 
getY() - Method in class com.b3dgs.lionengine.core.android.MouseAndroid
 
getY() - Method in class com.b3dgs.lionengine.core.android.ScreenAndroid
 

H

hasClicked(int) - Method in class com.b3dgs.lionengine.core.android.MouseAndroid
 
hasClickedOnce(int) - Method in class com.b3dgs.lionengine.core.android.MouseAndroid
 
hasMoved() - Method in class com.b3dgs.lionengine.core.android.MouseAndroid
 
hideCursor() - Method in class com.b3dgs.lionengine.core.android.ScreenAndroid
 

I

isReady() - Method in class com.b3dgs.lionengine.core.android.ScreenAndroid
 

L

loadAudio(Media) - Method in class com.b3dgs.lionengine.core.android.WavFormat
 

M

Mouse - Interface in com.b3dgs.lionengine.io.android
Mouse input.
MouseAndroid - Class in com.b3dgs.lionengine.core.android
Mouse input implementation.
MouseAndroid() - Constructor for class com.b3dgs.lionengine.core.android.MouseAndroid
Internal constructor.

O

onCreate(Bundle) - Method in class com.b3dgs.lionengine.core.android.ActivityGame
 
onSourceChanged(Resolution) - Method in class com.b3dgs.lionengine.core.android.ScreenAndroid
 
open() - Method in class com.b3dgs.lionengine.core.android.EngineAndroid
 

P

play(Align) - Method in interface com.b3dgs.lionengine.audio.android.Wav
Play the audio.
postClose() - Method in class com.b3dgs.lionengine.core.android.EngineAndroid
 
preUpdate() - Method in class com.b3dgs.lionengine.core.android.ScreenAndroid
 

R

requestFocus() - Method in class com.b3dgs.lionengine.core.android.ScreenAndroid
 
resize(ImageBuffer, int, int) - Method in class com.b3dgs.lionengine.core.android.FactoryGraphicAndroid
 
resize(Bitmap, int, int) - Static method in class com.b3dgs.lionengine.core.android.ToolsAndroid
Resize input image.
rotate(ImageBuffer, int) - Method in class com.b3dgs.lionengine.core.android.FactoryGraphicAndroid
 
rotate(Bitmap, int) - Static method in class com.b3dgs.lionengine.core.android.ToolsAndroid
Rotate input image.

S

saveImage(ImageBuffer, Media) - Method in class com.b3dgs.lionengine.core.android.FactoryGraphicAndroid
 
saveImage(Bitmap, OutputStream) - Static method in class com.b3dgs.lionengine.core.android.ToolsAndroid
Save an image into a file.
ScreenAndroid - Class in com.b3dgs.lionengine.core.android
Screen implementation.
setConfig(int, int, Config) - Method in class com.b3dgs.lionengine.core.android.MouseAndroid
Set the config.
setIcon(String) - Method in class com.b3dgs.lionengine.core.android.ScreenAndroid
 
setView(ViewAndroid, Rectangle) - Static method in class com.b3dgs.lionengine.core.android.ScreenAndroid
Set the view holder.
showCursor() - Method in class com.b3dgs.lionengine.core.android.ScreenAndroid
 
splitImage(ImageBuffer, int, int) - Method in class com.b3dgs.lionengine.core.android.FactoryGraphicAndroid
 
splitImage(Bitmap, int, int) - Static method in class com.b3dgs.lionengine.core.android.ToolsAndroid
Split an image into an array of sub image.
start(Bundle) - Method in class com.b3dgs.lionengine.core.android.ActivityGame
Start the activity.
start(String, Version, Activity) - Static method in class com.b3dgs.lionengine.core.android.EngineAndroid
Start engine.
start() - Method in class com.b3dgs.lionengine.core.android.ScreenAndroid
 
surfaceChanged(SurfaceHolder, int, int, int) - Method in class com.b3dgs.lionengine.core.android.ScreenAndroid
 
surfaceCreated(SurfaceHolder) - Method in class com.b3dgs.lionengine.core.android.ScreenAndroid
 
surfaceDestroyed(SurfaceHolder) - Method in class com.b3dgs.lionengine.core.android.ScreenAndroid
 

T

ToolsAndroid - Class in com.b3dgs.lionengine.core.android
Misc tools for Android.

U

update(double) - Method in class com.b3dgs.lionengine.core.android.MouseAndroid
 
update() - Method in class com.b3dgs.lionengine.core.android.ScreenAndroid
 
UtilImage - Class in com.b3dgs.lionengine.core.android
Misc tools for engine image creation.

W

Wav - Interface in com.b3dgs.lionengine.audio.android
Wav audio.
WavFormat - Class in com.b3dgs.lionengine.core.android
Wav audio format implementation.
WavFormat() - Constructor for class com.b3dgs.lionengine.core.android.WavFormat
Create a wav format.
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