Package | Description |
---|---|
com.b3dgs.lionengine.game |
Main types and tools related to game design.
|
com.b3dgs.lionengine.game.state |
State object representation which allows to represent a gameplay as a finite state machine.
|
Modifier and Type | Method and Description |
---|---|
void |
State.addTransition(StateTransition transition)
Add a transition with another state.
|
Modifier and Type | Method and Description |
---|---|
void |
StateGame.addTransition(StateTransition transition) |
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