Class and Description |
---|
LevelRipConverter.Canceler
Cancel controller.
|
LevelRipConverter.ProgressListener
Listen to import progress.
|
MapTile
Describe a map using tile for its representation.
|
MapTileGroup
Represents the group definition for each tile.
|
MapTileRenderer
Describe how the map tile rendering is performed.
|
Orientable
Represents something which can be oriented.
|
TileSetListener
Map tile set listener, notify when tile has been set.
|
TileSheetsConfig
Represents the tile sheets data from a configurer.
|
Class and Description |
---|
MapTile
Describe a map using tile for its representation.
|
MapTileRenderer
Describe how the map tile rendering is performed.
|
Class and Description |
---|
MapTile
Describe a map using tile for its representation.
|
Orientable
Represents something which can be oriented.
|
Class and Description |
---|
MapTile
Describe a map using tile for its representation.
|
MapTileRenderer
Describe how the map tile rendering is performed.
|
Class and Description |
---|
MapTile
Describe a map using tile for its representation.
|
Class and Description |
---|
MapTile
Describe a map using tile for its representation.
|
Class and Description |
---|
MapTile
Describe a map using tile for its representation.
|
Class and Description |
---|
MapTile
Describe a map using tile for its representation.
|
MapTileRenderer
Describe how the map tile rendering is performed.
|
Class and Description |
---|
MapTileRenderer
Describe how the map tile rendering is performed.
|
Copyright © 2017 Byron 3D Games Studio. All rights reserved.