Package | Description |
---|---|
com.b3dgs.lionengine.game.feature.tile.map.pathfinding |
A-Star algorithm implementation, allowing to search a path on a
MapTilePath . |
Modifier and Type | Method and Description |
---|---|
CoordTile |
MapTilePathModel.getClosestAvailableTile(Pathfindable mover,
int stx,
int sty,
int dtx,
int dty,
int radius) |
CoordTile |
MapTilePath.getClosestAvailableTile(Pathfindable mover,
int stx,
int sty,
int dtx,
int dty,
int radius)
Get the closest unused location around the area.
|
CoordTile |
MapTilePathModel.getClosestAvailableTile(Pathfindable mover,
Tiled to,
int radius) |
CoordTile |
MapTilePath.getClosestAvailableTile(Pathfindable mover,
Tiled to,
int radius)
Get the closest unused location around the area.
|
CoordTile |
MapTilePathModel.getFreeTileAround(Pathfindable mover,
int tx,
int ty,
int tw,
int th,
int radius) |
CoordTile |
MapTilePath.getFreeTileAround(Pathfindable mover,
int tx,
int ty,
int tw,
int th,
int radius)
Search a free area from this location.
|
CoordTile |
MapTilePathModel.getFreeTileAround(Pathfindable mover,
Tiled tiled) |
CoordTile |
MapTilePath.getFreeTileAround(Pathfindable mover,
Tiled tiled)
Search a free area from this location.
|
CoordTile |
MapTilePathModel.getFreeTileAround(Pathfindable mover,
Tiled tiled,
int radius) |
CoordTile |
MapTilePath.getFreeTileAround(Pathfindable mover,
Tiled tiled,
int radius)
Search a free area from this location.
|
Modifier and Type | Method and Description |
---|---|
void |
PathfindableModel.setLocation(CoordTile coord) |
void |
Pathfindable.setLocation(CoordTile coord)
Set specified location in tile.
|
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