Package | Description |
---|---|
com.b3dgs.lionengine.game.feature |
Feature system that allows to reduce functionality complexity by splitting a single system into multiple sub systems.
|
com.b3dgs.lionengine.game.feature.collidable |
Object and map collision handling.
|
Modifier and Type | Class and Description |
---|---|
class |
ComponentDisplayable
Renderer component implementation which render
Displayable elements with Layerable support to order
rendering. |
class |
ComponentRefreshable
Refresher component implementation which refreshes
Refreshable elements with Layerable support to
order rendering. |
class |
Factory
|
Modifier and Type | Method and Description |
---|---|
void |
Handler.addListener(HandlerListener listener)
Add a handler listener.
|
void |
Handler.removeListener(HandlerListener listener)
Remove a handler listener.
|
Modifier and Type | Class and Description |
---|---|
class |
ComponentCollision
Default collision component implementation.
|
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