Package | Description |
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com.b3dgs.lionengine.game.feature.tile.map.transition.circuit |
Dedicated package to handle map tile circuit.
|
Modifier and Type | Method and Description |
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Circuit |
MapCircuitExtractor.getCircuit(Tile tile)
Get the tile circuit.
|
Modifier and Type | Method and Description |
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Map<Circuit,Collection<TileRef>> |
CircuitsExtractor.getCircuits(Collection<Media> levels,
Media sheetsConfig,
Media groupsConfig)
Get map tile circuits from map configuration.
|
Map<Circuit,Collection<TileRef>> |
CircuitsExtractor.getCircuits(MapTile... maps)
Get map tile circuits from existing maps.
|
static Map<Circuit,Collection<TileRef>> |
CircuitsConfig.imports(Media circuitsConfig)
Import all circuits from configuration.
|
Modifier and Type | Method and Description |
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Collection<TileRef> |
MapTileCircuitModel.getTiles(Circuit circuit) |
Collection<TileRef> |
MapTileCircuit.getTiles(Circuit circuit)
Get the tiles associated to the circuit.
|
Modifier and Type | Method and Description |
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static void |
CircuitsConfig.exports(Media media,
Map<Circuit,Collection<TileRef>> circuits)
Export all circuits to an XML file.
|
void |
MapTileCircuitModel.loadCircuits(Map<Circuit,Collection<TileRef>> circuits) |
void |
MapTileCircuit.loadCircuits(Map<Circuit,Collection<TileRef>> circuits)
Load the circuits by using existing data.
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