Package | Description |
---|---|
com.b3dgs.lionengine.game |
Main types and tools related to game design.
|
com.b3dgs.lionengine.game.feature |
Feature system that allows to reduce functionality complexity by splitting a single system into multiple sub systems.
|
com.b3dgs.lionengine.game.feature.producible |
Describe the production capacity of an object by using a
Producer
to create new Featurable as
Producible . |
Modifier and Type | Method and Description |
---|---|
Collection<ActionRef> |
ActionRef.getRefs()
Get the associated actions.
|
static List<ActionRef> |
ActionsConfig.imports(Configurer configurer)
Create the action data from configurer.
|
static List<ActionRef> |
ActionsConfig.imports(Xml root)
Create the action data from node.
|
Modifier and Type | Method and Description |
---|---|
static Xml |
ActionsConfig.exports(Collection<ActionRef> actions)
Export the action node from config.
|
Constructor and Description |
---|
ActionRef(String path,
boolean cancel,
Collection<ActionRef> refs)
Create action reference.
|
Modifier and Type | Method and Description |
---|---|
List<ActionRef> |
Actioner.getActions()
Get the allowed actions name.
|
Modifier and Type | Method and Description |
---|---|
List<ActionRef> |
ProducerModel.getActions() |
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