Package | Description |
---|---|
com.b3dgs.lionengine.game.feature.collidable |
Object and map collision handling.
|
com.b3dgs.lionengine.game.feature.collidable.selector |
Selector system which allows to select and area and notify it.
|
Modifier and Type | Class and Description |
---|---|
class |
CollidableModel
Box ray cast collidable model implementation.
|
Modifier and Type | Method and Description |
---|---|
Collision |
CollidableModel.collide(Collidable other) |
Collision |
Collidable.collide(Collidable collidable)
Check if the collidable entered in collision with another one.
|
static void |
CollidableConfig.exports(Xml root,
Collidable collidable)
Create an XML node from a collidable.
|
void |
CollidableModel.notifyCollided(Collidable collidable) |
void |
CollidableListener.notifyCollided(Collidable collidable)
Notify when a collision occurred with another
Collidable . |
Modifier and Type | Method and Description |
---|---|
void |
Selector.notifyCollided(Collidable collidable) |
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