Package | Description |
---|---|
com.b3dgs.lionengine.game.feature |
Feature system that allows to reduce functionality complexity by splitting a single system into multiple sub systems.
|
com.b3dgs.lionengine.game.feature.collidable.selector |
Selector system which allows to select and area and notify it.
|
com.b3dgs.lionengine.game.feature.tile |
Tile based handling with
Feature layer that will allow to customize the
services provided by the tile dynamically. |
com.b3dgs.lionengine.game.feature.tile.map |
Tile based map handling with
Features layer that will allow to customize
the services provided by the map dynamically. |
Modifier and Type | Class and Description |
---|---|
class |
Camera
Standard camera, able to handle movement, and both vertical/horizontal interval.
|
class |
CameraTracker
Camera tracking implementation.
|
Modifier and Type | Class and Description |
---|---|
class |
Hud
Hud featurable implementation, containing a surface image, a
Selector and menus handling. |
class |
Selector
This class allows to perform a selection inside a dedicated area, and retrieve the
Rectangle representing the
selection. |
Modifier and Type | Class and Description |
---|---|
class |
TileGame
Tile base implementation.
|
Modifier and Type | Class and Description |
---|---|
class |
MapTileGame
Abstract representation of a standard tile based map.
|
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