Package | Description |
---|---|
com.b3dgs.lionengine.game.feature |
Feature system that allows to reduce functionality complexity by splitting a single system into multiple sub systems.
|
com.b3dgs.lionengine.game.feature.collidable.selector |
Selector system which allows to select and area and notify it.
|
com.b3dgs.lionengine.game.feature.launchable |
Represents the launch system, by using a
Launchable and a
Launcher to throw it. |
Modifier and Type | Class and Description |
---|---|
class |
RefreshableModel
Refreshable feature implementation.
|
Modifier and Type | Class and Description |
---|---|
class |
SelectorRefresher
Handle the selector refreshing.
|
Modifier and Type | Interface and Description |
---|---|
interface |
Launcher
Represents something that can throw a
Launchable at a defined rate from a defined location using a specified
vector. |
Modifier and Type | Class and Description |
---|---|
class |
LauncherModel
Default launcher model implementation.
|
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