public final class CollisionFunctionConfig extends Object
CollisionFunction
Modifier and Type | Field and Description |
---|---|
static String |
A
A attribute.
|
static String |
B
B attribute.
|
static String |
FUNCTION
Function node.
|
static String |
TYPE
Type attribute.
|
Modifier and Type | Method and Description |
---|---|
static void |
exports(Xml root,
CollisionFunction function)
Export the collision function data as a node.
|
static CollisionFunction |
imports(Xml parent)
Create the collision function from node.
|
public static final String FUNCTION
public static final String TYPE
public static final String A
public static final String B
public static CollisionFunction imports(Xml parent)
parent
- The parent reference.LionEngineException
- If error when reading node.public static void exports(Xml root, CollisionFunction function)
root
- The node root.function
- The collision function to export.LionEngineException
- If error on writing.Copyright © 2017 Byron 3D Games Studio. All rights reserved.