Package | Description |
---|---|
com.b3dgs.lionengine |
Main engine core types and utility classes.
|
com.b3dgs.lionengine.core.sequence |
Sequencing package.
|
com.b3dgs.lionengine.graphic |
Graphic basic dedicated package.
|
com.b3dgs.lionengine.io |
Input interface package.
|
Modifier and Type | Interface and Description |
---|---|
interface |
Animator
Animator can play an
Animation . |
Modifier and Type | Class and Description |
---|---|
class |
Tick
Handle tick measure, in updated frames number.
|
Modifier and Type | Interface and Description |
---|---|
interface |
Frame
Represents a frame instant, which has to be updated and rendered.
|
interface |
Sequencable
Represents something that can be sequencable, updated at a specified rate.
|
Modifier and Type | Class and Description |
---|---|
class |
Sequence
Sequence class is used for each derived sequence, such as Introduction, Menu, Scene...
|
Modifier and Type | Interface and Description |
---|---|
interface |
SpriteAnimated
SpriteAnimated is an extended sprite that allows to play it using
Animation . |
Modifier and Type | Interface and Description |
---|---|
interface |
InputDevicePointer
Represents a pointer device, supporting location and click number.
|
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